Uploaded February 2008 | Updated September 2026, 1 day ago
Kane's Wrath Tacitus Thursday's are here. Starting today, and every Thursday up until the launch of Kane's Wrath on March 24th, we will be bringing you an exclusive feature for Kane's Wrath which you will only find here at our official Command & Conquer website. This feature may be anything from a new trailer to a developer interview to a podcast, or who knows what else, but what is certain is you can count on something fresh and new for Kane's Wrath on our new Tacitus Thursdays. Check out our first update.
The Scrin Mechapede
The Mechapede arrives on the battlefield as a head unit that can expand to meet the current needs of the Player by allowing up to eight segments to be added. Segments can be added at any time, though there is a delay after segment creation before additional, similar segments can be added.
Segments:
Head segment: the head segment comes equipped with a weapon similar to the Scrin Disintegrator to cut through armored foes.
Shard segment: shard segments fire a concentrated stream of tiberium shards that decimate enemy infantry units
Toxin segment: toxin segments utilize the corrosive concoction of the Scrin Corrupter to literally melt structures and heal Scrin units
Disc segment: the disc segment utilizes the high-energy discs of the Scrin Plasma Missile Battery to heavily damage any air units that cross the Mechapede
Disintegrator segment: the disintegrator segment fires a harsh cutting laser to eviscerate enemy vehicle units
Combat Chain Role:
the Mechapede is available to all Scrin factions at tier 3 as the ultimate "jack of all trades, master of none." On a cost-equivalent basis, a fully-constructed Mechapede will not have the sheer power of a squad of fully-upgraded units of the same damage type (Tripods, Corrupters, etc.). The true strength of the Mechapede comes with the ability to instantly counter units on the battlefield and recover from segment damage during combat. The Mechapede is faster than many units, including the Scrin Seeker, and can be deployed to combat areas in a matter of moments, constructing segments along the way.
Advanced Gameplay Notes:
A toxin/disc Mechapede is good at both anti-air as well as creating a "healing field" for ground units using its toxin segments.
Selectively targeting the head segment of the Mechapede will destroy the unit when the head segment is destroyed. Attacking body segments will allow these segments to be rebuilt by the opposing player!
The Mechapede cannot reverse move, but can fire from any direction. A skilled player will navigate their Mechapede around the slower enemy units while only allowing their foes to attack the rear segments.
The Mechapede can use its own toxin segments to heal itself.
Mechapede Disintegrator segments have a much longer range than Disintegrator units.
Be sure to visit back every Tacitus Thursday for a new Kane's Wrath exclusive update which you will only find here at our official webiste until the launch of the game on March 24th!
commandandconquer.com
Kane's Wrath Tacitus Thursday's are here. Starting today, and every Thursday up until the launch of Kane's Wrath on March 24th, we will be bringing you an exclusive feature for Kane's Wrath which you will only find here at our official Command & Conquer website. This feature may be anything from a new trailer to a developer interview to a podcast, or who knows what else, but what is certain is you can count on something fresh and new for Kane's Wrath on our new Tacitus Thursdays. Check out our first update.
The Scrin Mechapede
The Mechapede arrives on the battlefield as a head unit that can expand to meet the current needs of the Player by allowing up to eight segments to be added. Segments can be added at any time, though there is a delay after segment creation before additional, similar segments can be added.
Segments:
Head segment: the head segment comes equipped with a weapon similar to the Scrin Disintegrator to cut through armored foes.
Shard segment: shard segments fire a concentrated stream of tiberium shards that decimate enemy infantry units
Toxin segment: toxin segments utilize the corrosive concoction of the Scrin Corrupter to literally melt structures and heal Scrin units
Disc segment: the disc segment utilizes the high-energy discs of the Scrin Plasma Missile Battery to heavily damage any air units that cross the Mechapede
Disintegrator segment: the disintegrator segment fires a harsh cutting laser to eviscerate enemy vehicle units
Combat Chain Role:
the Mechapede is available to all Scrin factions at tier 3 as the ultimate "jack of all trades, master of none." On a cost-equivalent basis, a fully-constructed Mechapede will not have the sheer power of a squad of fully-upgraded units of the same damage type (Tripods, Corrupters, etc.). The true strength of the Mechapede comes with the ability to instantly counter units on the battlefield and recover from segment damage during combat. The Mechapede is faster than many units, including the Scrin Seeker, and can be deployed to combat areas in a matter of moments, constructing segments along the way.
Advanced Gameplay Notes:
A toxin/disc Mechapede is good at both anti-air as well as creating a "healing field" for ground units using its toxin segments.
Selectively targeting the head segment of the Mechapede will destroy the unit when the head segment is destroyed. Attacking body segments will allow these segments to be rebuilt by the opposing player!
The Mechapede cannot reverse move, but can fire from any direction. A skilled player will navigate their Mechapede around the slower enemy units while only allowing their foes to attack the rear segments.
The Mechapede can use its own toxin segments to heal itself.
Mechapede Disintegrator segments have a much longer range than Disintegrator units.
Be sure to visit back every Tacitus Thursday for a new Kane's Wrath exclusive update which you will only find here at our official webiste until the launch of the game on March 24th!
commandandconquer.com

![Command and conquer 3 Tiberium Wars [Spinning NOD Logo]
this is the NOD logo from C&C 3 Tiberium Wars Command and conquer 3 Tiberium Wars [Spinning NOD Logo]](https://i.ytimg.com/vi/Qke4Od8rl84/mqdefault.jpg)








