Caught Stealing - VFX Breakdown by Cadence Effects @movievfx
Caught Stealing - VFX Breakdown by Cadence Effects  @movievfx
Uploaded November 2025 | Updated September 2026, 3 weeks ago
Caught Stealing - VFX Breakdown by Cadence Effects

Check out this amazing & insightful VFX Breakdown "Caught Stealing" by the talented team at Cadence Effects. For more information, please see the details and links below :

cadence-effects.com

Burned-out ex-baseball player Hank Thompson unexpectedly finds himself embroiled in a dangerous struggle for survival amidst the criminal underbelly of 1990s New York City, forced to navigate a treacherous underworld he never imagined.

Cadence Effects worked on more than 180 shots for Caught Stealing, delivering a wide range of visual effects including wire removals, retimes, hit enhancements, blood additions, graffiti and graffiti design work, set extensions, muzzle flashes, dust and debris simulations, CG elements, and various other invisible fixes.

Since the film is set in 1998, maintaining period accuracy required extensive environmental cleanup. The team removed bike lanes, modern buildings, and contemporary vehicles, and added period-specific details—such as the World Trade Center towers—to recreate a consistent and authentic 1990s New York.

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Caught Stealing VFX


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Caught Stealing - VFX Breakdown by Cadence Effects

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