Catapults 3 Portals Proof of Concept @Oryn
Catapults 3 Portals Proof of Concept  @Oryn
Uploaded January 2025 | Updated September 2026, 1 week ago
Routed on February 5th 2022, bruteforce got a cube on November 20th 2022 after several weeks of running
Credits to @Nidboj132 and myself

Basically the cube always land at the same place, except on 1.5% of the attempts where it can randomly learn somewhere else by clipping while spawning. If you get extremely lucky the cube can land tilted against the invisible brush that disappears after 7ish seconds. The odds of that are about 1 in 100000 according to the bruteforcer.

After putting 400 hours in it of doing the level, getting qc and clipping inbounds, then reset (30s per attempt) we gave up when someone else seems to have done it today.

Linux has a different cube position by default but it can still get the randomness and there is no reason why it couldn't bounce and land tilted.

Also the last clip is a laggy cube that occured while bruteforcing, and it would have fallen if we didn't program the bruteforce to reset at 9 seconds after the level started. This would have been odds of 1/5000 otherwise because it occured very early.
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Oryn |

Catapults 3 Portals Proof of Concept

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