Uploaded February 2019 | Updated September 2026, 2 weeks ago
Good run. 3-cycle Dracula lost me 3 seconds, plus a few more time losses throughout. Gonna try and get a lower time again!
Watch live at twitch.tv/sbdwolf
Good run. 3-cycle Dracula lost me 3 seconds, plus a few more time losses throughout. Gonna try and get a lower time again!
Watch live at twitch.tv/sbdwolf
![(Former WR) Donkey Kong Country 2 Any% Speedrun in 38:14 [Live Recording]
After spending about 10 months running this game and category fairly actively, I finally got a WR time that Im happy with. This has been by far the run that Ive put the most amount of time and effort into thus far, so the satisfaction that comes from this is particularly high. In addition, this was the first World Record run to ever implement the mega difficult Gusty Glade Wrong Warp, which killed so many of my attempts before this one. I am not going to be attempting another PB in this category in the near future, although I have a feeling I will try to beat this time some day. Ill be moving on to other games and other categories before then.
This video is the run as it happened in real time, broadcasted live on my Twitch channel.
Run FAQ: https://pastebin.com/KVa4XXKR
For a version with post-commentary click here: https://youtu.be/nMczRVfQ1FQ
For a gameplay only, no commentary version click here: https://youtu.be/YYzcnmg1-Nc
Twitch channel: https://www.twitch.tv/sbdwolf (Former WR) Donkey Kong Country 2 Any% Speedrun in 38:14 [Live Recording]](https://i.ytimg.com/vi/d0dm2V7EHkk/mqdefault.jpg)
![(Former WR) Castlevania Any% Speedrun in 11:20.150 [Live Recording]
Level 6 was pretty slow, but then again so it is on most of my attempts lately. Its a pretty good run outside of that! Im still not done with this game though, Im close to the big milestone of 11:19 (most likely the last 10-second barrier thats ever going to be broken for this game) and even after that I might go for one or two more PBs. Well see what this game has in store for me!
Since my last WR of 11:24.567 theres been a significant development in strats that made shaving off all this time possible. Most notably, easier crits on Medusa, Frankensteins monster, and Dracula, making them as big as a 7 frame window, a 3 frame window, and a 4 frame window respectively and making it possible to attempt all of them in one run (although the Dracula one is a little more complicated than that still and much harder than the other two due to other reasons).
Full FAQs here: https://pastebin.com/xMvXvqpd
For a gameplay only version click here: https://youtu.be/fu0_rqaPQ4I
Twitch channel: https://www.twitch.tv/sbdwolf (Former WR) Castlevania Any% Speedrun in 11:20.150 [Live Recording]](https://i.ytimg.com/vi/dSUbKFE99yA/mqdefault.jpg)

![[Former World Record] Low% Speedrun - 17:51 - Current Patch, Simple, Solo - Cuphead
The time could still go down further but solid run nonetheless.
My controls:
Jump: Right Bumper
Shoot: X
Ex Shoot: Left Trigger
Switch Weapon: A
Lock: Left Bumper
Dash: Y [Former World Record] Low% Speedrun - 17:51 - Current Patch, Simple, Solo - Cuphead](https://i.ytimg.com/vi/d_RrhKkFI9E/mqdefault.jpg)
![Castlevania: Dracula X Any% Speedrun in 13:44 [Former World Record]
Good run, but not quite my goal. Gonna keep at it.
Twitch channel: https://www.twitch.tv/sbdwolf Castlevania: Dracula X Any% Speedrun in 13:44 [Former World Record]](https://i.ytimg.com/vi/eIpCurGJRfI/mqdefault.jpg)

![(Former WR) The Lion King Any% Speedrun in 11:55 (Easy, SNES) [Live Recording]
This was a pretty clean run, happy with it! The major issue was getting the worst possible geyser luck in level 8 (losing 7 seconds or so), but what was in my control overall went really well.
This run was broadcast live on my Twitch channel.
Run FAQ: https://pastebin.com/GUhxe3Ts
For a gameplay only version click here: https://youtu.be/K2OptiYPogw
Twitch channel: https://www.twitch.tv/sbdwolf (Former WR) The Lion King Any% Speedrun in 11:55 (Easy, SNES) [Live Recording]](https://i.ytimg.com/vi/evdqoG1mJnY/mqdefault.jpg)

![[Former World Record] Full Clear Speedrun - 47:06 - Current Patch, Regular, Solo - Cuphead
Still quite a few time saves but Im okay with how this run turned out.
My controls:
Jump: Right Bumper
Shoot: Left Trigger
Ex Shoot: A
Switch Weapon: X
Lock: Left Bumper
Dash: Y [Former World Record] Full Clear Speedrun - 47:06 - Current Patch, Regular, Solo - Cuphead](https://i.ytimg.com/vi/fHz4JUnAfS8/mqdefault.jpg)
![Cuphead All Bosses Speedrun in 23:16 (Legacy) [Former World Record]
Featuring Sublimes crazy Super Skip setup on Ribby and Croaks. Good run!
FAQ:
- Why is the timer pausing every once in a while?
This run is timed without loading times with an automatic program that accurately pauses the timer only during loading screens. This is because different people have different loading times due to differences in their PCs specs, so the official leaderboards on speedrun.com use this method of timing to even out the playing field.
- How are you still using the Weapon Swap Glitch?
For the uninitiated, the Weapon Swap Glitch (WSG for short) is an exploit present in the 1.0 version of the game only. In this release the cooldown of Cupheads inactive weapon is still going down even while the other weapon is currently being used, so by rapidly swapping active weapons its possible to essentially make use of both weapons at the same time.
This exploit was fixed in version 1.1 and beyond, but version 1.0 remains available for use in the steam beta branches and rolling back to that build is fairly trivial. Obviously for this run I used version 1.0. Thats what Legacy means as a matter of fact, its just the name that the community decided to give the 1.0 category.
For detailed instructions about how to install old versions give this a read (section 5.2): https://docs.google.com/document/d/1ucyANIrtNijyi0NJc0foCTJ8V16hefsZORM4Nin2oIA/edit?usp=sharing
- How did you clip through the ledge in Forest Follies?
This is a 1.0 and 1.1 exclusive glitch. Simply approaching ledges from specific heights and dashing at a frame perfect timing next to them will clip Cuphead through. In this spot it allows to skip the fight with the acorn maker, which saves 4 seconds.
- Why are you missing your lobber Ex moves?
-Because I suck and I cant aim properly- Another 1.0 and 1.1 exclusive glitch. Making a lobber Ex move impact with the floor makes it explode twice, meaning that the clouds hitbox will deal double the damage compared to its direct impact counterpart. Its possible to even deal triple the damage at times by hitting a precise unit position in-between an entity and the floor, dealing direct impact damage in addition to the glitched double damage. Other times its possible to hit for 4x and 5x damage on specific hitboxes for reasons not well understood yet.
- How did you freeze Hilda Berg?
This is a 1.0 exclusive glitch: by clearing the sagittarius/gemini phase at a specific frame window while shes going backwards to the right side of the screen, its possible to get her frozen in that phase, which skips a later phase transition during which shed be invincible, and saves 6-7 seconds.
We can talk about this in terms of a health range; the glitch works on approximately a 20 HP range, which is about 5 bullets. So the amount of damage that needs to be dealt needs to be very specific, down to a handful of bullets.
- How did you freeze Djimmi The Great?
Yet another 1.0 exclusive glitch. Its no wonder this is such a fast version for a speedrun. Anyway, this is simply caused by dishing out the required amount of damage to clear the sarcophagus phase before its even supposed to begin, which leads to the fight progress never getting past that phase and making it possible to defeat Djimmi inside of it and skip two phase transitions. This is aided by the existence of an offscreen hitbox down in the center, which can be hit with minibombs. The reason why this hitbox exists is because its used in phase 4, so as soon as that would start itd get teleported from there to the visible screen.
- How did you freeze Beppi The Clown?
This works with the same exact mechanism that makes the Djimmi freeze work, its simply a matter of overdamaging Beppi so that phase 2 gets cleared before he jumps off his kart in phase 1. Interestingly enough, this glitch still works in the lastest version of the game (as of the time of this writing, 1.2), thouch much much more difficult to trigger without WSG.
- How did you freeze Grim Matchstick?
Same thing, read above.
- How did you end Dr. Kahls Robots fight in phase 1?
1.0 exclusive glitch yet again. By finishing off the heart with simultaneous damage sources (in this case a bomb Ex which spawns 6 magnets at the same time) when its at a low enough health range, the fight simply ends in phase 1. It most likely has to do with how the damage calculation worked in 1.0 for this fight, which is different with how its handled in later versions.
- How did you skip the monkey miniboss in King Dices gauntlet?
Another 1.0 exclusive. Parrying a pair of cards so the monkey stops at one of the edges of the screen, then scrolling the screen in the opposite direction, makes the miniboss go out of bounds and ends the fight immediately.
- Why did you pause buffer on The Devil?
This regains control of Cuphead sooner.
My controls:
Jump: Right Bumper
Shoot: Left Trigger
Ex Shoot: A
Switch Weapon: X
Lock: Left Bumper
Dash: Y
Twitch channel: https://www.twitch.tv/sbdwolf Cuphead All Bosses Speedrun in 23:16 (Legacy) [Former World Record]](https://i.ytimg.com/vi/fJCQJV5Xuaw/mqdefault.jpg)
