Cascadeur 2024.2 Feature Highlights @Cascadeur
Cascadeur 2024.2 Feature Highlights  @Cascadeur
Uploaded September 2024 | Updated September 2026, 2 weeks ago
The new update features significant improvements. Blend shapes are now supported. AutoPhysics has a new type of collision that allows to calculate physics of the character hanging down or swinging on bars. Interaction between characters has been greatly automated, and more!

You can find a full list of new features here: cascadeur.com/help/category/260

Learn more about Cascadeur license plans: cascadeur.com/plans

Learn how to start using Cascadeur: cascadeur.com/learn

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#Animation #3D #gamedev
Cascadeur 2024.2 Feature HighlightsViewport in Cascadeur Explained by GribkovChange one pose. The whole animation updates instantly. #cascadeur #indiedev #3dartist #3danimationBlending Animations from Mixamo | Cascadeur LiveCascadeur - Animation Unbaking | Mocap Cleanup and Editing TutorialWill AI replace animators? #gamedev #3danimation #Cascadeur #3DArtist #indiedevGenerate Animation Cycles in CascadeurCascadeur to Autodesk Maya | Bridge Plugin Workflow TutorialWorking with Weapons in Cascadeur | Part 01 - ImportNew to Cascadeur? Start here. #gamedev #cascadeur #3dartist #3danimation #indiedevPoint Constraints now work with AutoPosing and AutoPhysics #cascadeur #3dartist #3danimationTwo poses in. Full motion out.  #gamedev #3DArtist #indiedev #Cascadeur #3DAnimation
Cascadeur - The Future of Animation |

Cascadeur 2024.2 Feature Highlights

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