Uploaded August 2023 | Updated September 2026, 3 hours ago
This video is first and foremost a test of the capture card. I'm using a second computer to record gameplay from the first computer. I still have some more testing to do and more recording settings to fix.
Shown here is a prototype of a new game I'm working on. It's about cardboard cats engaged in cardboard battle in a cardboard world (not depicted). The house models (including the one from the music video), base "model" (it's a cube), base location selection screen, and HUD are all placeholders.
The final game may not depict realistic explosions, as they would probably be out of place in the intended art style for the game.
The explosions heard during base location selection are the firing of the gun. The tank is still active, and the clicks (despite being in a menu) cause the gun to fire. This is of course a bug.
The cat model hovering in the air after the tank exploded is a visual bug.
This video is first and foremost a test of the capture card. I'm using a second computer to record gameplay from the first computer. I still have some more testing to do and more recording settings to fix.
Shown here is a prototype of a new game I'm working on. It's about cardboard cats engaged in cardboard battle in a cardboard world (not depicted). The house models (including the one from the music video), base "model" (it's a cube), base location selection screen, and HUD are all placeholders.
The final game may not depict realistic explosions, as they would probably be out of place in the intended art style for the game.
The explosions heard during base location selection are the firing of the gun. The tank is still active, and the clicks (despite being in a menu) cause the gun to fire. This is of course a bug.
The cat model hovering in the air after the tank exploded is a visual bug.










