Uploaded February 2026 | Updated September 2026, 2 weeks ago
I hiked in the rain with my dog to capture real wet‑grass photos on my phone, then turned them into high‑quality materials using Photoshop, Materialize, and Topaz Gigapixel before bringing everything into Unreal Engine. This video shows the full process of creating next‑gen, ultra‑realistic grass textures from real‑world adventure to the final UE environment.
About Winbush
Jonathan Winbush is a multi–award-winning motion graphics artist who has worked professionally since 2006. His credits span blockbuster films and major franchises, including Fantastic Four: Rise of the Silver Surfer, Iron Man, Transformers, My Little Pony, LEGO Harry Potter, and Power Rangers. Since discovering Unreal Engine in 2019, Winbush has become a leading voice in bringing real-time technology to motion design, pioneering workflows that empower artists to create faster, more dynamic, and uncompromised visuals.
🚀 Join the Creative Journey! youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA/join
🆓 Free Unreal Engine 5 Course2 Begin your adventure here: youtube.com/playlist?list=PLsT3JzWX_BXpdWFf_SNIBZlIgVptds_QW
☕ Enjoying the content? Buy me a coffee: ko-fi.com/winbush
🛍️ WINBUSH DEALS FOR YOU Check out my affiliate links for special deals!
🔗5% off any Rokoko order! glnk.io/lr197/winbush use code rkk_winbush5
🔗 Pixel Lab Store: tinyurl.com/yaazxzog
🔗 My Amazon Storefront: amazon.com/shop/winbush
📱 FOLLOW ME ON SOCIAL MEDIA
Instagram: instagram.com/jonathanwinbush
BlueSky: https://bsky.app/profile/winbush.bsky.social
Threads: threads.net/@jonathanwinbush
TikTok: tiktok.com/@winbushhere
#unrealengine #winbush #3dscanning #art #gameplay
I hiked in the rain with my dog to capture real wet‑grass photos on my phone, then turned them into high‑quality materials using Photoshop, Materialize, and Topaz Gigapixel before bringing everything into Unreal Engine. This video shows the full process of creating next‑gen, ultra‑realistic grass textures from real‑world adventure to the final UE environment.
About Winbush
Jonathan Winbush is a multi–award-winning motion graphics artist who has worked professionally since 2006. His credits span blockbuster films and major franchises, including Fantastic Four: Rise of the Silver Surfer, Iron Man, Transformers, My Little Pony, LEGO Harry Potter, and Power Rangers. Since discovering Unreal Engine in 2019, Winbush has become a leading voice in bringing real-time technology to motion design, pioneering workflows that empower artists to create faster, more dynamic, and uncompromised visuals.
🚀 Join the Creative Journey! youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA/join
🆓 Free Unreal Engine 5 Course2 Begin your adventure here: youtube.com/playlist?list=PLsT3JzWX_BXpdWFf_SNIBZlIgVptds_QW
☕ Enjoying the content? Buy me a coffee: ko-fi.com/winbush
🛍️ WINBUSH DEALS FOR YOU Check out my affiliate links for special deals!
🔗5% off any Rokoko order! glnk.io/lr197/winbush use code rkk_winbush5
🔗 Pixel Lab Store: tinyurl.com/yaazxzog
🔗 My Amazon Storefront: amazon.com/shop/winbush
📱 FOLLOW ME ON SOCIAL MEDIA
Instagram: instagram.com/jonathanwinbush
BlueSky: https://bsky.app/profile/winbush.bsky.social
Threads: threads.net/@jonathanwinbush
TikTok: tiktok.com/@winbushhere
#unrealengine #winbush #3dscanning #art #gameplay










