Uploaded November 2023 | Updated September 2026, 1 day ago
Version 2.0 of the Automatic Dustless Door, using Quasi connectivity!
Quasi-Connectivity Explanation: youtube.com/watch?v=u8FjwCdOv6g&t=156s
We have one piston per side under the door, and while conventional power cannot reach it, quasi power will! We use note blocks to update the piston to let it know it has been quasi-powered or de-powered, so that the piston will open or close the door. Tripwire hooks will also hard power an adjacent redstone line.
Because we only have one piston here, this solves the issue in my first design which would cause it to reset when the tripwire providing power would switch, causing it to slam shut and quickly reopen.
Will only work on Minecraft: Java Edition, due to the use of Quasi-Connectivity
Version 2.0 of the Automatic Dustless Door, using Quasi connectivity!
Quasi-Connectivity Explanation: youtube.com/watch?v=u8FjwCdOv6g&t=156s
We have one piston per side under the door, and while conventional power cannot reach it, quasi power will! We use note blocks to update the piston to let it know it has been quasi-powered or de-powered, so that the piston will open or close the door. Tripwire hooks will also hard power an adjacent redstone line.
Because we only have one piston here, this solves the issue in my first design which would cause it to reset when the tripwire providing power would switch, causing it to slam shut and quickly reopen.
Will only work on Minecraft: Java Edition, due to the use of Quasi-Connectivity










