Uploaded January 2026 | Updated September 2026, 2 weeks ago
This is a supplemental follow-up to my previous video on Commodore 64 Ultimate configuration files. If you missed that one, check the card in the corner or the link below!
In this "Config 2.0" video, we are moving over to Windows to look at the raw data. The C64 Ultimate saves a snapshot of every single setting when you create a config file, which can be messy if you only want to toggle one specific feature (like turning on an REU or swapping to PAL).
I’ll show you how to manually edit these files like an old-school Windows .INI file to create clean, differential config files that only change what you need them to. Plus, we put a popular rumor about auto-loading games via config names to the test.
Original Config Video:
youtu.be/AU1Po2Z17kI
Join Our Discord
discord.monroeworld.com
#steamdeck #emulation #gaming
This is a supplemental follow-up to my previous video on Commodore 64 Ultimate configuration files. If you missed that one, check the card in the corner or the link below!
In this "Config 2.0" video, we are moving over to Windows to look at the raw data. The C64 Ultimate saves a snapshot of every single setting when you create a config file, which can be messy if you only want to toggle one specific feature (like turning on an REU or swapping to PAL).
I’ll show you how to manually edit these files like an old-school Windows .INI file to create clean, differential config files that only change what you need them to. Plus, we put a popular rumor about auto-loading games via config names to the test.
Original Config Video:
youtu.be/AU1Po2Z17kI
Join Our Discord
discord.monroeworld.com
#steamdeck #emulation #gaming










