Uploaded December 2012 | Updated September 2026, 2 weeks ago
In this tute we'll look a little at structures. We're going to hit the ground running, mixing things up and see what we can start making. I hope it makes sense and above all I hope folks can see the way some of these things go together. It's important that we make ways to see how our programming effects things, little tile engines (we've made an ASCII one here) are fantastic at this.
Structures are a way to combine data types together into more complex data types. I thought it would be best to introduce them in a real example so there's a lot of coding in this tute. I've commented the code in this tutorial (which I didn't have time to do in the tute) and it's available from the website but there's no slides.
We'll add some items and baddies next, this will form a perfect intro into OO!
FaceBook:
facebook.com/pages/WhatsaCreel/167732956665435
In this tute we'll look a little at structures. We're going to hit the ground running, mixing things up and see what we can start making. I hope it makes sense and above all I hope folks can see the way some of these things go together. It's important that we make ways to see how our programming effects things, little tile engines (we've made an ASCII one here) are fantastic at this.
Structures are a way to combine data types together into more complex data types. I thought it would be best to introduce them in a real example so there's a lot of coding in this tute. I've commented the code in this tutorial (which I didn't have time to do in the tute) and it's available from the website but there's no slides.
We'll add some items and baddies next, this will form a perfect intro into OO!
FaceBook:
facebook.com/pages/WhatsaCreel/167732956665435










