codergopher | C++ 2D Game Tutorial Beginners Part 32 | Player Collision SFML VertexArrays @codergopher8270 | Uploaded April 2019 | Updated October 2024, 10 hours ago.
Hey lets make some 2D games for beginners in C++ with SFML using vertexarrays! This is part 32 in the 2D Platformer game tutorial series, and in this video we add collision detection to our player using SFML vertex arrays in C++. First we check for a collision, and providing we have collided with a platform, we adjust the player's x and y coordinates. So yeah, lets make some games, shall we? I'm Martin Mast by the way. I like to code 2D games in C++. I'm working towards making a 3D game in C++, but so far we're focused on 2D development. Lets code.
Series playlist: youtube.com/watch?v=fVnvBqfkjUE&list=PL2RPjWnJduNlK7KsW2PJXoYDEdp539WIr
Hey lets make some 2D games for beginners in C++ with SFML using vertexarrays! This is part 32 in the 2D Platformer game tutorial series, and in this video we add collision detection to our player using SFML vertex arrays in C++. First we check for a collision, and providing we have collided with a platform, we adjust the player's x and y coordinates. So yeah, lets make some games, shall we? I'm Martin Mast by the way. I like to code 2D games in C++. I'm working towards making a 3D game in C++, but so far we're focused on 2D development. Lets code.
Series playlist: youtube.com/watch?v=fVnvBqfkjUE&list=PL2RPjWnJduNlK7KsW2PJXoYDEdp539WIr