Uploaded January 2025 | Updated September 2026, 3 hours ago
For me a Combo Mad, which is in essence a cool combo that renders an enemy helpless as you string some neat moves string together with a structure that awes. Often times it is limited to just juggle/aerial combos, but I think a stylish combo that is well planned in adanced crafter for that particular encounter is a also a combo mad in its own right. It just extends to multiple enemies.
This is a Concept I will tackle in a much detailed future video that I am planning. There is also a third type of combo mad which is Stagger Combo Mad, that applies to non-jugglable enemies that rendered helpless as they get stunlocked in a combo. But more about that later.
For me a Combo Mad, which is in essence a cool combo that renders an enemy helpless as you string some neat moves string together with a structure that awes. Often times it is limited to just juggle/aerial combos, but I think a stylish combo that is well planned in adanced crafter for that particular encounter is a also a combo mad in its own right. It just extends to multiple enemies.
This is a Concept I will tackle in a much detailed future video that I am planning. There is also a third type of combo mad which is Stagger Combo Mad, that applies to non-jugglable enemies that rendered helpless as they get stunlocked in a combo. But more about that later.








![Odin gets Beaten Stylishly - [GOW Ragnarok | No Damage | GMGoW]
After 200-300 attempts of fighting this guy, and over 100s of No-Damage runs on him. Play this fight in a row, until I was satisfied with a Stylish run that was smooth and transitioned even smoother to the cutscenes. For instance the final transition into the cutscene. I wanted to get that punch flurry into the exectuion. Also in the First half it took me 100s of attempt to figure out a Combat Sequence. For example that Slow down into shield bash into perfect whiplash into flames of anguish, into the triple heavy plume, into rage combo into meteor into ivaldis anvil into glaive of dodher into skadis age, into triggering him to throw hands so I can parry him and it flows smoothly into the cutscene after that combo. Thats a lot of into, but yup that was all staged. Which is something I discovered after lots of trial and error.
For me No Damage means nothing if its sloppy and not smooth like that, and it took a lot of attempt to the make the fight that choreographed. Please leave a like and comment, it will really help getting this to more people and will help me out. My Heimdall fight still remains the most Stylish boss fight I have attempted, if you havent check it already, please do. You will really like it! Odin gets Beaten Stylishly - [GOW Ragnarok | No Damage | GMGoW]](https://i.ytimg.com/vi/W6mokSpoaxk/mqdefault.jpg)

![EP23 - Return of the God Slayer (GMGOW | Stylish | Combo Focused) [GOW Ragnarok]
Welcome to my Stylish Combo Focused Playthrough of God of War Ragnarok on GMGoW difficulty. As the name of the playthrough suggests I will be attempting to clean fight encounters with Style and Combos. And it goes without saying since I am playing this game for the first time there is a lot of learning and experimentation involved as I refuse to do a mediocre playthrough getting hit a bunch of times and average combos. I always try to use all the moves that I have available with me at the moment and develop stylish combos. Hence I play the same combat encounters multiple times to develop cool combat sequences hence each playthrough will take a good amount of time to be done and completed and uploaded. The patience and support of my viewers are greatly appreciated. EP23 - Return of the God Slayer (GMGOW | Stylish | Combo Focused) [GOW Ragnarok]](https://i.ytimg.com/vi/WrzOIBUVSm4/mqdefault.jpg)