Uploaded April 2026 | Updated September 2026, 2 weeks ago
The Whopper Jr. is a burger sold at Burger King. It has exactly the same ingredients as the Whopper (white bun topped with sesame seeds, minced and flame-grilled beef patty, ketchup, mayo, lettuce, onion, tomato and pickles), and intended to be a variant thereof, but smaller.
The Whopper Jr. was invented by inconvenience. In Puerto Rico, US, a new branch of Burger King was to be opened. However, the shop owner did not obtain the standard Whopper buns in time for the opening. So instead, he used regular burger buns and created the Whopper Jr. sold to this day.[1]
No matter which location, it’s around a dollar cheaper to customize a Cheeseburger into a Whopper Jr. with cheese than it is to buy one itself.
The Whopper Jr. is a burger sold at Burger King. It has exactly the same ingredients as the Whopper (white bun topped with sesame seeds, minced and flame-grilled beef patty, ketchup, mayo, lettuce, onion, tomato and pickles), and intended to be a variant thereof, but smaller.
The Whopper Jr. was invented by inconvenience. In Puerto Rico, US, a new branch of Burger King was to be opened. However, the shop owner did not obtain the standard Whopper buns in time for the opening. So instead, he used regular burger buns and created the Whopper Jr. sold to this day.[1]
No matter which location, it’s around a dollar cheaper to customize a Cheeseburger into a Whopper Jr. with cheese than it is to buy one itself.


![RollerCoaster Tycoon 3 - Larrys Sicko Amusement Park 2004 Commercial
RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments and published by Atari Interactive.[7] RollerCoaster Tycoon 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to balance visitor engagement and profitability.[8]
RollerCoaster Tycoon 3 features two methods of gameplay. In career mode, players must complete predetermined objectives in predesigned scenarios. In the newly added sandbox mode, players have unlimited time and money to create their own custom parks and rides.[9] Features introduced in the series include the ability to import and export custom attractions, design custom scenarios and peeps, as well as design an in-game roller coaster and a fully three-dimensional world players can view from all angles.
In 2016, publisher Atari continued the series with its fourth main installment, RollerCoaster Tycoon World, to largely negative reception. That same year, Frontier developed and released Planet Coaster, a spiritual successor to the RollerCoaster Tycoon series, which received considerably better reviews.[10] RollerCoaster Tycoon 3 - Larrys Sicko Amusement Park 2004 Commercial](https://i.ytimg.com/vi/cA-fsFpbMCU/mqdefault.jpg)





![The Big Game 1999 - Sylvester vs. Tweety
Sylvester vs. Tweety was a 4-hour marathon that aired on Cartoon Network on Saturday, January 30, 1999, from 5:00 PM to 9:00 PM, with the first hour consisting of a pre-game show that featured analysis by experts Jerry Glanville, Nick Buoniconti and Len Dawson (borrowed from sister network HBOs Inside the NFL) as well as narration by Harry Kalas. The marathon featured 18 Looney Tunes shorts starring Sylvester and Tweety as well as play-by-play and color commentary from Pat Summerall and John Madden during commercials. The marathon was also aired the following day (Super Bowl Sunday) from 12:00 PM to 4:00 PM.[1]
This was the second in a series of four Super Bowl spoof marathons that aired annually on Cartoon Network from 1998-2001. These marathons came to be known as The Big Game; however, only the final two actually featured this moniker.
The game itself used clips from the Sylvester & Tweety cartoons Bad Ol Putty Tat (for the first half) and Tweetys S.O.S. (for the second half). The Big Game 1999 - Sylvester vs. Tweety](https://i.ytimg.com/vi/cl7qgfIwFdM/mqdefault.jpg)

