Uploaded August 2026 | Updated September 2026, 2 weeks ago
Leagues II: Equilibrium is here, and the hardest part may be deciding what kind of League you actually want to build. We theorycraft our region picks, relic paths, and combat blessings, looking at how each choice solves different problems and changes what becomes possible later in the run.
We compare skilling and PvM priorities, debate relics including Production Master and Clue Connoisseur, and work through combat setups where choices like Power Archive can substantially change the value of the rest of a build.
The larger question is whether Leagues II actually has many wrong choices at all. By the end of the discussion, most regions and relics can be justified for the right goal, while combat blessings offer enough flexibility to change course as the League develops.
RSBANDBUpdate! is a weekly RuneScape podcast focused on long-term systems, lore, design philosophy, player expectations, and the direction of the game.
Timestamps:
0:00 - Introduction, Goals, and Experience
5:02 - Picking Region 1
16:16 - Region 2
30:05 - Region 3
45:15 - Relic tier 1
57:28 - Relic tier 2
1:06:15 - Relic tier 3
1:12:45 - Relic tier 4
1:28:55 - Relic tier 5
1:39:23 - Relic tier 6
1:45:51 - Relic tier 7
1:53:07 - Combat Blessings and Builds
1:58:12 - Bears' Combat Build
2:01:43 - Training vs. Bossing Blessings
2:06:00 - Thaxy's Combat Build
2:09:01 - Power Archive, Genesis Essence, and Endgame Power
2:13:16 - Are There Actually Wrong Choices?
Full show notes: update.rsbandb.com/2026/08/rsbandbupdate-1102-leagues-102-vibe-leaguing
Join our Discord: https://update.show/discord
Join our friends' chat: BitsBytes
Support us on Patreon: patreon.com/rsbandb
Leagues II: Equilibrium is here, and the hardest part may be deciding what kind of League you actually want to build. We theorycraft our region picks, relic paths, and combat blessings, looking at how each choice solves different problems and changes what becomes possible later in the run.
We compare skilling and PvM priorities, debate relics including Production Master and Clue Connoisseur, and work through combat setups where choices like Power Archive can substantially change the value of the rest of a build.
The larger question is whether Leagues II actually has many wrong choices at all. By the end of the discussion, most regions and relics can be justified for the right goal, while combat blessings offer enough flexibility to change course as the League develops.
RSBANDBUpdate! is a weekly RuneScape podcast focused on long-term systems, lore, design philosophy, player expectations, and the direction of the game.
Timestamps:
0:00 - Introduction, Goals, and Experience
5:02 - Picking Region 1
16:16 - Region 2
30:05 - Region 3
45:15 - Relic tier 1
57:28 - Relic tier 2
1:06:15 - Relic tier 3
1:12:45 - Relic tier 4
1:28:55 - Relic tier 5
1:39:23 - Relic tier 6
1:45:51 - Relic tier 7
1:53:07 - Combat Blessings and Builds
1:58:12 - Bears' Combat Build
2:01:43 - Training vs. Bossing Blessings
2:06:00 - Thaxy's Combat Build
2:09:01 - Power Archive, Genesis Essence, and Endgame Power
2:13:16 - Are There Actually Wrong Choices?
Full show notes: update.rsbandb.com/2026/08/rsbandbupdate-1102-leagues-102-vibe-leaguing
Join our Discord: https://update.show/discord
Join our friends' chat: BitsBytes
Support us on Patreon: patreon.com/rsbandb










