Uploaded May 2026 | Updated September 2026, 2 weeks ago
yoAnime Studio is transforming Microsoft PowerPoint into a high-performance animation and runtime engine.
In this live stream, we will showcase the latest features, architecture, and ongoing development behind yoAnime Studio — including advanced animation systems, runtime scene graphs, deterministic mutation pipelines, multi-selection topology, grouping systems, and our upcoming Timeline Runtime.
What we may cover during the stream:
Advanced PowerPoint animation workflows
Real-time shape manipulation
Runtime Scene Graph architecture
Deterministic mutation engine
Multi-selection and topology systems
Grouping and hierarchy orchestration
Timeline Runtime development
Virtual scrubbing concepts
WPF + VSTO + WebView2 integration
High-performance PowerPoint tooling
Behind-the-scenes engineering discussions
Live demos and experiments
yoAnime Studio is built using:
C#
.NET
WPF
PowerPoint VSTO
COM Interop
WebView2
Runtime synchronization systems
This project is evolving PowerPoint from a traditional presentation tool into a programmable animation and orchestration platform.
Whether you are interested in:
PowerPoint automation
animation tooling
graphics/runtime architecture
Office development
COM interop
creative coding
UI engineering
timeline systems
scene graph engines
…this stream will give you a deep look into how yoAnime Studio is being engineered.
Subscribe and join us live to explore the future of PowerPoint animation technology.
#PowerPoint #DotNet #WPF #VSTO #Animation #Programming #CSharp #MotionGraphics #yoAnimeStudio #OfficeAddins #WebView2 #COMInterop #SoftwareDevelopment
yoAnime Studio is transforming Microsoft PowerPoint into a high-performance animation and runtime engine.
In this live stream, we will showcase the latest features, architecture, and ongoing development behind yoAnime Studio — including advanced animation systems, runtime scene graphs, deterministic mutation pipelines, multi-selection topology, grouping systems, and our upcoming Timeline Runtime.
What we may cover during the stream:
Advanced PowerPoint animation workflows
Real-time shape manipulation
Runtime Scene Graph architecture
Deterministic mutation engine
Multi-selection and topology systems
Grouping and hierarchy orchestration
Timeline Runtime development
Virtual scrubbing concepts
WPF + VSTO + WebView2 integration
High-performance PowerPoint tooling
Behind-the-scenes engineering discussions
Live demos and experiments
yoAnime Studio is built using:
C#
.NET
WPF
PowerPoint VSTO
COM Interop
WebView2
Runtime synchronization systems
This project is evolving PowerPoint from a traditional presentation tool into a programmable animation and orchestration platform.
Whether you are interested in:
PowerPoint automation
animation tooling
graphics/runtime architecture
Office development
COM interop
creative coding
UI engineering
timeline systems
scene graph engines
…this stream will give you a deep look into how yoAnime Studio is being engineered.
Subscribe and join us live to explore the future of PowerPoint animation technology.
#PowerPoint #DotNet #WPF #VSTO #Animation #Programming #CSharp #MotionGraphics #yoAnimeStudio #OfficeAddins #WebView2 #COMInterop #SoftwareDevelopment










