Uploaded June 2025 | Updated September 2026, 1 week ago
I really like sections like these in RPGs. Too often the solution to everything in an RPG is to fight somebody (or often lots of somebodies). I think more RPGs should force the player to figure out solutions that don’t involve fighting.
If you want to see more RPG goodness from Alyssa and I, we did a playthrough of Paper Mario: The Thousand Year Door: youtube.com/playlist?list=PLv6GIX9eGKtHPnOeac3v4TnBhcx_XHZW3
I also did a solo playthrough of the original Paper Mario (with a lot of lag): youtube.com/playlist?list=PLv6GIX9eGKtF7DMmQA-ILdbBOljB9LDSk
I really like sections like these in RPGs. Too often the solution to everything in an RPG is to fight somebody (or often lots of somebodies). I think more RPGs should force the player to figure out solutions that don’t involve fighting.
If you want to see more RPG goodness from Alyssa and I, we did a playthrough of Paper Mario: The Thousand Year Door: youtube.com/playlist?list=PLv6GIX9eGKtHPnOeac3v4TnBhcx_XHZW3
I also did a solo playthrough of the original Paper Mario (with a lot of lag): youtube.com/playlist?list=PLv6GIX9eGKtF7DMmQA-ILdbBOljB9LDSk










