Bringing our Game Character To LIFE - Indie Devlog #13 @randyprime
Bringing our Game Character To LIFE - Indie Devlog #13  @randyprime
Uploaded October 2019 | Updated September 2026, 3 weeks ago
Support the project ➤ randy.gg/fund

Arcana Spotify playlist ➤ open.spotify.com/playlist/2cELld6dxzKNS4GBlALMLW
Instagram ➤ instagram.com/bigrando420
Twitter ➤twitter.com/bigrando420
Discord ➤ discord.com/invite/JSbWruE
Twitch ➤ twitch.tv/randy

This week I finish off the Serialisation rework & begin the long journey of bringing the player character to life; starting off with some basic animations & movements.

Discord Server - discord.gg/bWyFHX9
Arcane Trello Board - trello.com/b/kIpY23IN/arcane
Twitter - twitter.com/TheR4ndall
Instagram - instagram.com/t_randalll

François' Twitter (Pixel Art Guy) - twitter.com/Pixergg

Music by Guustavv, Rannar Sillard, oomiee, & Jobii
Bringing our Game Character To LIFE - Indie Devlog #13Moving my entire game into a new engine in 1 weekmultiplayer input & smooth rendering with a fixed 30hz timestepTech tree timeNew art + Conveyor belts = epic gameplayer health & enemy overhaulepic survival crafting automation game devweaving new enemies into the game design for v12Programming an entire game from scratchThe war on the web demo build continues.DAY 13 - v0.1 release soonArcane Devlog #10 - Physics & Collision - Indie Game Devlog
randy |

Bringing our Game Character To LIFE - Indie Devlog #13

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER