Unreal Engine | Bringing MetaHuman NPCs to UEFN: Insights and Optimizations | Unreal Fest 2024 @UnrealEngine | Uploaded 2 months ago | Updated 13 hours ago
Explore the technology enhancements and size optimization flow that enabled importing highly believable and fully animated MetaHumans as non-playable characters (NPCs) in UEFN without compromising characters' quality, and performance.
Explore the technology enhancements and size optimization flow that enabled importing highly believable and fully animated MetaHumans as non-playable characters (NPCs) in UEFN without compromising characters' quality, and performance.