Bringing Game Characters To Life - Animation Q&A | Creative Assembly @CreativeAssembly
Bringing Game Characters To Life - Animation Q&A | Creative Assembly  @CreativeAssembly
Uploaded June 2022 | Updated September 2026, 2 weeks ago
Join our developers Simon Payne, Lead Technical Animator, Helen Cranston, Principal Animator, and Denes Nagymathe, Lead Animation Programmer, for this Livestream Q&A as they share their experiences
as Animators and give you insights into working in the industry.
This Q&A is your opportunity to find out more about the animation discipline and put your questions to the experts.
For example: How does animating for games differ to animating for films? Are these transferable skills for animation professionals?
What are the pros and cons of hand animation (keyframe) vs motion capture?

#CreativeAssembly #Animation #GameDevelopment

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"GATHERING THE GREATEST"

We gather the greatest talent out there, coming together to craft authentic and detailed experiences of the highest quality.

We focus on our strengths and embrace our uniqueness, collaborating across teams and giving everyone the trust and respect to be masters of their craft.

Creative Assembly is about the right people making the best games.

If that sounds like you... JOIN US!

creative-assembly.com/careers/view/all

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"CREATING THE BEST"

Established in 1987, Creative Assembly is one of the oldest and largest UK game developers with over 500 talented staff across state-of-the-art studios in West Sussex, UK and Sofia, Bulgaria.

With quality and authenticity our goals, we devote ourselves to an exceptional level of detail within all our games.

This focus on quality has filled our awards cabinet - from BAFTAs to Ivor Novellos. We owe this to our team of world-class, diverse and multi-national creatives, who unite to craft some of the most renowned gaming experiences, giving our loyal fans worlds in which to immerse themselves.
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Bringing Game Characters To Life - Animation Q&A | Creative Assembly

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