Bridging Unity App across Multiple Devices for AR | Jonathan Linowes | ARIA 2019 @ARinACTION
Bridging Unity App across Multiple Devices for AR | Jonathan Linowes | ARIA 2019  @ARinACTION
Uploaded April 2019 | Updated September 2026, 18 hours ago
How can you support multiple AR and VR devices on multiple platforms in a single Unity project without versioning and branching? Jonathan Linowes presents solutions to decoupling your project's core features from device-specific SDK, yet retain access to important native features for each device and platform. Jonathan presents a hierarchy of strategies and best practices used at Parkerhill Reality Labs and tools released as the BridgeXR toolkit on the Unity Asset Store.

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Bridging Unity App across Multiple Devices for AR | Jonathan Linowes | ARIA 2019

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