Brian Cronin - Off The Rails: Lessons from Monster Train Development @roguelikecelebration
Brian Cronin - Off The Rails: Lessons from Monster Train Development  @roguelikecelebration
Uploaded October 2021 | Updated September 2026, 4 days ago
Monster Train is a strategic roguelike deck building game with a twist. The game is Shiny Shoe’s first card game and largest roguelike-style game by far. While the game has enjoyed a lot of success, we made many mistakes along the way!

This talk is about the architecture of Monster Train and what we would do differently if we were starting again. While engineers will get the most out of this talk, designers with an interest in how a game is structured will also enjoy it. And while we used Unity to develop the game, the concepts discussed will apply to any engine.
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Brian Cronin - Off The Rails: Lessons from Monster Train Development

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