Uploaded March 2013 | Updated September 2026, 1 week ago
My video production has slowed down because I've been working so much on my game projects in Unity. New games, new products for the Asset Store, all kinds of fun stuff.
I'm jumping back in to work on my virtual life simulation called Breeders. You can read a little about it at my site, though the page is kind of in a shambles. THere is the old version that you can play in your browser, too.
brainblinks.com/?p=545
This is just a quick snapshot of a critter I am working on tonight. It looked kind of creepy as soon as I got it working. This one with evolve over time with random changes to the size and shape of its body parts and the timing/force of it movements.
All of the creatures in the Breeders: Evolution will feature traits that change over the generations. I'll be starting another series of developer diary style videos, too.
music fromthe YouTube audio swap doohicky "Infinity by Two Steps from Hell"
My video production has slowed down because I've been working so much on my game projects in Unity. New games, new products for the Asset Store, all kinds of fun stuff.
I'm jumping back in to work on my virtual life simulation called Breeders. You can read a little about it at my site, though the page is kind of in a shambles. THere is the old version that you can play in your browser, too.
brainblinks.com/?p=545
This is just a quick snapshot of a critter I am working on tonight. It looked kind of creepy as soon as I got it working. This one with evolve over time with random changes to the size and shape of its body parts and the timing/force of it movements.
All of the creatures in the Breeders: Evolution will feature traits that change over the generations. I'll be starting another series of developer diary style videos, too.
music fromthe YouTube audio swap doohicky "Infinity by Two Steps from Hell"










