Uploaded June 2015 | Updated September 2026, 1 week ago
Watch where you're pointing things, or else you'll get some funky results...
Alright, here's all the known pointers so far:
(NTSC-U 1.0 memory addresses)
00309FA8 - Invisibility (Mask/Triggers)
0098C0B0 - Crash object pointer
0098C0B4 - Cortex object pointer
0098C0BC - Nina object pointer
0098C0C4 - Mechabandicoot object pointer
00D0D504 - Crash camera pointer (points at the specified object)
00D1AD04 - Cortex camera pointer
Camera pointers may be different for you, in that case search for the value from the character object pointer.
Playlist: youtube.com/playlist?list=PLfSSR7f6doDdYSfSKYTW1POjV_sg1lVt9
Watch where you're pointing things, or else you'll get some funky results...
Alright, here's all the known pointers so far:
(NTSC-U 1.0 memory addresses)
00309FA8 - Invisibility (Mask/Triggers)
0098C0B0 - Crash object pointer
0098C0B4 - Cortex object pointer
0098C0BC - Nina object pointer
0098C0C4 - Mechabandicoot object pointer
00D0D504 - Crash camera pointer (points at the specified object)
00D1AD04 - Cortex camera pointer
Camera pointers may be different for you, in that case search for the value from the character object pointer.
Playlist: youtube.com/playlist?list=PLfSSR7f6doDdYSfSKYTW1POjV_sg1lVt9










