Uploaded September 2023 | Updated September 2026, 2 weeks ago
3D/HSBS: youtube.com/watch?v=S93n9Clufds
Portal 2 VR Mod Install Guide
youtu.be/YXYHTOeP-P0?t=319
Portal 2 VR Mod Download
github.com/Gistix/portal2vr/releases
Flat 2 VR Discord
discord.gg/SNRtyx5y
00:00 Introduction
00:03 Configuring Portal 2 VR
00:50 The Room Scale (6dof) option
01:41 Enabling the 6dof option
03:13 Setting floor height to zero
03:54 Disabling SteamVR desktop Theater
04:18 Resolving the 6dof height issue
05:03 What's wrong with 6dof
07:42 6dof resolves the head rotation
08:43 Notes about video production
11:03 Puzzle solving
16:00 The channel's VR capture challenges
18:02 Figuring out the puzzle
21:17 Why two PC capture doesn't help
22:14 Solving the puzzle
22:59 Why use the VR mirrors
23:54 Introduction to light bridges
25:01 Improving VR mirror captures
29:55 Upscaling old gameplay clips
31:17 Solving the light bridge puzzle
33:02 Introduction to turrets
34:49 Aim issues with portal gun
35:22 Getting through the turrets
38:43 Portal 2 in VR
39:26 Solving the lasers puzzle
40:38 Issue with block dropping precision
41:35 Trolling more turrets
45:12 Throwing stuff with the Index
45:34 Glados stalks our parents
48:29 Portal 1 on Tridef Ignition in 2014
49:33 Comparison between Portal 1 and 2
50:26 Solving a light bridge/laser puzzle
54:46 Conclusion and SURPRISE!
Today we try to see if enabling the unfinished room scale (6dof) option in Portal 2 VR breaks the game! This time we use the Valve Index to enter this delightful perpetual puzzle testing nightmare!
3D/HSBS: youtube.com/watch?v=S93n9Clufds
Portal 2 VR Mod Install Guide
youtu.be/YXYHTOeP-P0?t=319
Portal 2 VR Mod Download
github.com/Gistix/portal2vr/releases
Flat 2 VR Discord
discord.gg/SNRtyx5y
00:00 Introduction
00:03 Configuring Portal 2 VR
00:50 The Room Scale (6dof) option
01:41 Enabling the 6dof option
03:13 Setting floor height to zero
03:54 Disabling SteamVR desktop Theater
04:18 Resolving the 6dof height issue
05:03 What's wrong with 6dof
07:42 6dof resolves the head rotation
08:43 Notes about video production
11:03 Puzzle solving
16:00 The channel's VR capture challenges
18:02 Figuring out the puzzle
21:17 Why two PC capture doesn't help
22:14 Solving the puzzle
22:59 Why use the VR mirrors
23:54 Introduction to light bridges
25:01 Improving VR mirror captures
29:55 Upscaling old gameplay clips
31:17 Solving the light bridge puzzle
33:02 Introduction to turrets
34:49 Aim issues with portal gun
35:22 Getting through the turrets
38:43 Portal 2 in VR
39:26 Solving the lasers puzzle
40:38 Issue with block dropping precision
41:35 Trolling more turrets
45:12 Throwing stuff with the Index
45:34 Glados stalks our parents
48:29 Portal 1 on Tridef Ignition in 2014
49:33 Comparison between Portal 1 and 2
50:26 Solving a light bridge/laser puzzle
54:46 Conclusion and SURPRISE!
Today we try to see if enabling the unfinished room scale (6dof) option in Portal 2 VR breaks the game! This time we use the Valve Index to enter this delightful perpetual puzzle testing nightmare!
![Fallout 4 VR with Quest 3 is SO CLEAR [1440p]
3D/HSBS: https://www.youtube.com/watch?v=QGxiyw7VL2c
Skyrim 1440p video
https://www.youtube.com/watch?v=QGxiyw7VL2c
Fallout 4 VR Playlist
https://www.youtube.com/playlist?list=PL7wZ82bhoGB6A1clO7ikdmLtS08rWQCtY
00:00 Introduction
00:52 Second 1440p video production
02:35 Same wired Link config
03:11 Backtracking the trail markers
06:02 The Old Church
13:55 Visiting the Glowing Sea
20:11 The Molecular Level
29:39 Conclusion
Once again we use cutting edge upscaling to bring you our second 1440p video production on the channel! This time around Fallout 4 VR should show off more detail, more sharpness and a better resolution than weve ever shown you before! Finally you can experience the game on your screen at nearly the same quality we see in the headset! For the VR config, were going to run at 72Hz over wired quest link, still going at 960mbps! Fallout 4 VR with Quest 3 is SO CLEAR [1440p]](https://i.ytimg.com/vi/k6ieO9FbShk/mqdefault.jpg)









