Brandywine 1777: A Time for Heroes – History, Design, and Play | Live Stream @HomoLudens1871
Brandywine 1777: A Time for Heroes – History, Design, and Play | Live Stream  @HomoLudens1871
Uploaded December 2025 | Updated September 2026, 1 hour ago
In this upcoming live stream, I will be joined by Yves Roig, the designer of Brandywine 1777: A Time for Heroes, and Valentin Crespel, the developer of the game, for an in-depth discussion and play session.

Brandywine 1777: A Time for Heroes is a two-player historical wargame covering the Battle of Brandywine, fought on 11 September 1777 during the American War of Independence. One player commands the British and Hessian forces under Howe, while the other leads the Continental Army under Washington. The game focuses on command decisions, maneuver, and the friction of 18th-century warfare, offering a tense and historically grounded experience.

During the stream, we will discuss the historical background of the battle, the core design principles behind the system, the development process, and what makes Brandywine 1777 distinct within the landscape of American Revolutionary War games. We will also talk about the production choices and what players can expect from the final version.

The game is currently available in late pledge on Gamefound. You can find the campaign here:
gamefound.com/en/projects/les-3-zouaves/brandywine-1777-a-time-for-heroes?ref=search

If you enjoy this content and want to support the channel, you can join the Discord and help keep Homo Ludens alive by donating on Ko-Fi:
ko-fi.com/homoludens1871
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Brandywine 1777: A Time for Heroes – History, Design, and Play | Live Stream

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