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Turbo Makes Games | Braid's Time Rewind Made with Unity ECS - The Hot Path Show Ep. 17 @TurboMakesGames | Uploaded May 2024 | Updated October 2024, 7 hours ago.
Support The Hot Path Show and get extra bonuses: patreon.com/TurboMakesGames
Subscribe on Spotify: open.spotify.com/show/2KKESFViqx9IEx4b9WTr0R
Audio-Only RSS Link: https://anchor.fm/s/f6055d4c/podcast/rss

The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design.

Things mentioned on the show:
Asset Store 30 for 30 Sale: assetstore.unity.com/mega-bundles/30-for-30?aid=1101l9vRP
Asset Store Quick Start: assetstore.unity.com/mega-bundles/quick-start
Arena Allocators: rfleury.com/p/enter-the-arena-talk?initial_medium=video
Project files from The Hot Path Show: github.com/TheHotPathShow/Episode-17

Find us online:
Subscribe to The Hot Path Show Clips: youtube.com/channel/UCo4NBRV4_cMfOzg6uSg_GIQ
Join our Discord community: https://tmg.dev/Discord
Johnny: twitter.com/TurboMakesGames
Dani: twitter.com/dani485b
Tobias: twitter.com/Mockarutan
Just Read the Instructions Game: store.steampowered.com/app/1461370/Just_Read_The_Instructions

Streaming software we use: streamyard.com/pal/d/6108450247016448

Timestamps:
0:00:00 - Introduction and Misc Announcements
0:04:20 - Time Rewind Project Overview
0:06:45 - Cache Hits: UnityObjectRef
0:14:00 - Instruction Set: Braid Time Rewind in Unity ECS
1:16:30 - Cross Scene Referencing
1:19:10 - Dynamic Allocation - Arena Allocators Talk
1:21:40 - Closing Remarks
Braids Time Rewind Made with Unity ECS - The Hot Path Show Ep. 17New ECS Update + Unitys New CTO, Game Dev Events & More!

Braid's Time Rewind Made with Unity ECS - The Hot Path Show Ep. 17 @TurboMakesGames

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