Bow-less Green Station @JCog2
Bow-less Green Station  @JCog2
Uploaded March 2022 | Updated September 2026, 2 weeks ago
There's an old r0bd0g way to do this, but it's stupidly difficult, so I found a better way. You need to get your z coordinate to between -150 and -151 so that it rounds to exactly -150 when you respawn. I do tap jumps until I can see the bottom of Mario's back boot, then tap jump up until the bottom of it disappears. It's not 100% accurate as a cue, but I haven't found anything better yet.

Once you're on the seam, you need to jump over the conveyer belt. It's pretty precise, but I was able to get it pretty consistent with a little practice, and I don't believe it's frame perfect.

The final jump around the gate needs to be a tap jump. For some reason, when running agaist a conveyer belt, you get almost no speed when you do a full jump, but you get full speed if you tap jump. idk it's weird.

For getting out, just get clippy and hold straight up or down at the gate and you'll clip right through. You can also warp away in a rando setting if you don't want to get clippy or don't need to stay in the toybox.

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Bow-less Green StationRando, but everythings expensive - Paper Mario RandomizerBabys first naneinfBullet Bills do a bit of trolling #papermario #randomizer #twitchWhen a fun puzzle goes badKoopa Koots memory is really starting to go - Paper Mario RandomizerI had one goal this run; it went poorly - Paper Mario RandomizerRando is hard when youre rusty... - Paper Mario RandomizerIm emotionally stable why do you ask? (:My cat rolled this rando seed - Paper Mario RandomizerDefeating Bowser took everything I had - Paper Mario RandomizerFirst Glitched-Logic Rando - Paper Mario Randomizer
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Bow-less Green Station

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