Uploaded March 2008 | Updated September 2026, 9 hours ago
It started as an animation test, but then it became more like a bunch of tests.
So here it is, I called it "Bounce to Space". And it starts where my Bounce Bounce animation test 2 ends. ( youtube.com/watch?v=aBzShXaoYOU )
You can download a higher resolution version here:
http://www.venomgfx.com.ar/animation/bouncetospace/bouncetospace.avi
NEW!: Added a "Behind the Wires!" of this animation, check it here!:
youtube.com/watch?v=Ago6AViN99Q
hope you like it! =)
http://www.venomgfx.com.ar
It started as an animation test, but then it became more like a bunch of tests.
So here it is, I called it "Bounce to Space". And it starts where my Bounce Bounce animation test 2 ends. ( youtube.com/watch?v=aBzShXaoYOU )
You can download a higher resolution version here:
http://www.venomgfx.com.ar/animation/bouncetospace/bouncetospace.avi
NEW!: Added a "Behind the Wires!" of this animation, check it here!:
youtube.com/watch?v=Ago6AViN99Q
hope you like it! =)
http://www.venomgfx.com.ar





![Blender 2.8 - ¿Qué y por qué?
[Spanish] ¿Qué es Blender 2.8x y por qué es necesario? Repasamos un poco la historia del porqué de las versiones drásticas y hacemos un pantallazo general de lo nuevo que se viene: Workspaces, collections, Viewport ¡y tanto más!
Twitter: https://twitter.com/PabloVazquez_
Instagram: https://instagram.com/pablovaxs
Facebook: https://facebook.com/pablovaxs
Sintel es CC BY Blender Foundation - www.sintel.org
Música de la intro por Floppy Circus Blender 2.8 - ¿Qué y por qué?](https://i.ytimg.com/vi/G47zWAZywHw/mqdefault.jpg)




