Uploaded August 2026 | Updated September 2026, 2 weeks ago
Stop wasting time. Automate repetitive tasks and create new tools with Silhouette's MCP server. Create one-shot scripts, batch processes, and even full modules with GUI.
In this professional workflow tutorial, we explore how to leverage Large Language Models (LLMs) to manipulate Silhouette directly through the Model Context Protocol (MCP). You'll learn how to move beyond simple one-off prompts to create scalable, repeatable tools for complex tasks like batch processing, node configuration, and automated rendering.
We cover the critical differences between RPC and MCP, how to use screenshots to guide AI, and essential strategies for managing LLM context to save both time and money. Whether you are using online models like ChatGPT or running local solutions like Ollama, this guide provides the framework to turn natural language into powerful, automated VFX pipelines.
Explore Silhouette and its advanced features:
borisfx.com/products/silhouette
// K E Y P O I N T S //
• *Automate Silhouette* tasks with LLMs.
• *Connect MCP Server* for control.
• *Batch process* VFX projects faster.
• *Manage LLM context* for efficiency.
• *Build custom* workflows and tools.
// D I S C O R D C H A N N E L //
borisfxdiscord.com
/ / C H A P T E R L I S T / /
00:00 Introduction
00:43 What's the difference between RPC and MCP?
01:11 What can we do with Silhouette MCP?
02:25 How to get a faster result
03:53 Configuring Silhouette's MCP Server
05:05 Batch Processing Scripts with MCP
06:05 Limitations of Offline LLMs
06:39 Setting up the Denoise node with Online LLM
07:41 Forcing the UI to update after scripting controls
10:19 Controlling the Output settings with a screenshot
10:56 What if the model gets caught in a loop?
12:08 Saving time and money with buckets
13:35 Creating the batch
15:45 Getting more from the project
Stop wasting time. Automate repetitive tasks and create new tools with Silhouette's MCP server. Create one-shot scripts, batch processes, and even full modules with GUI.
In this professional workflow tutorial, we explore how to leverage Large Language Models (LLMs) to manipulate Silhouette directly through the Model Context Protocol (MCP). You'll learn how to move beyond simple one-off prompts to create scalable, repeatable tools for complex tasks like batch processing, node configuration, and automated rendering.
We cover the critical differences between RPC and MCP, how to use screenshots to guide AI, and essential strategies for managing LLM context to save both time and money. Whether you are using online models like ChatGPT or running local solutions like Ollama, this guide provides the framework to turn natural language into powerful, automated VFX pipelines.
Explore Silhouette and its advanced features:
borisfx.com/products/silhouette
// K E Y P O I N T S //
• *Automate Silhouette* tasks with LLMs.
• *Connect MCP Server* for control.
• *Batch process* VFX projects faster.
• *Manage LLM context* for efficiency.
• *Build custom* workflows and tools.
// D I S C O R D C H A N N E L //
borisfxdiscord.com
/ / C H A P T E R L I S T / /
00:00 Introduction
00:43 What's the difference between RPC and MCP?
01:11 What can we do with Silhouette MCP?
02:25 How to get a faster result
03:53 Configuring Silhouette's MCP Server
05:05 Batch Processing Scripts with MCP
06:05 Limitations of Offline LLMs
06:39 Setting up the Denoise node with Online LLM
07:41 Forcing the UI to update after scripting controls
10:19 Controlling the Output settings with a screenshot
10:56 What if the model gets caught in a loop?
12:08 Saving time and money with buckets
13:35 Creating the batch
15:45 Getting more from the project








![Locked Shot and Moving Objects? Easy 3D Tracking with Mocha Pro [Boris FX]
Join Elizabeth Postol and 3D track a moving object within a locked-off shot inside of Mocha Pro. Learn how to perform a 3D object solve for common visual effects tasks like product packaging replacement and adding elements to your object in a 3D package.
The first example tracks a moving box in a static scene, and shows how Locked Shot will solve a previously unsolvable scene.
Next, we’ll explore how to apply these techniques to organic, non-planar surfaces with 3D-solved PowerMesh. We track a cake and export the data to Houdini to create a realistic final composite.
For more tutorials and information on Mocha Pro: https://borisfx.com/products/mocha-pro/
// D I S C O R D C H A N N E L //
https://www.borisfxdiscord.com/
// K E Y P O I N T S //
⦁ Moving Object Solve: Learn how to group track layers to solve them as a single moving object in 3D.
⦁ The Locked Shot Feature: Understand when and how to use the Locked Shot checkbox for successful solves in static camera shots with no parallax.
⦁ Scene Alignment: Discover how to adjust the solved scenes position and rotation for perfect integration.
⦁ Snapping 3D Models: See the new feature that allows you to snap a 3D model onto your tracked object for better visualization and review.
⦁ PowerMesh for Organic Surfaces: Learn how to use PowerMesh to track non-planar, organic objects and export the data for advanced VFX work.
Learn more about Mocha Pro: https://borisfx.com/products/mocha-pro/ Locked Shot and Moving Objects? Easy 3D Tracking with Mocha Pro [Boris FX]](https://i.ytimg.com/vi/VGAxLUQ0N_o/mqdefault.jpg)

![Samplitude Quick Tip: Importing Audio Files and Sound Effects [Boris FX]
In this quick tutorial for Boris FX Samplitude, we look at the process of importing new audio files. Follow along as we enhance a promo mix by adding and placing sound effects.
Watch the longer Getting Started with Samplitude video here : https://youtu.be/Ok5tRkj8hHs
We will guide you through creating and naming new tracks, using the built-in file browser to preview audio, and the various methods for bringing files into your project. A key focus of this video is navigating the import options, including how to handle common sample rate mismatches between your source file and your project using real-time object resampling.
Additionally, well troubleshoot common workflow issues, such as why a clip might not move, and demonstrate how to toggle snapping for precise placement of your audio objects.
Download a free trial of Samplitude at borisfx.com : https://borisfx.com/products/samplitude/
// K E Y P O I N T S //
⦁ Learn how to add and name new tracks to organize your audio project.
⦁ Discover multiple ways to import audio files, including drag-and-drop and using the built-in file browser with its preview function.
⦁ Understand how to resolve sample rate conflicts (e.g., a 44.1 kHz file in a 48 kHz project) using object resampling.
⦁ Troubleshoot common editing issues, such as a clip not moving, by ensuring you have the correct editing tool selected.
⦁ Gain precise control over audio placement by learning how to activate and deactivate the snapping feature.
Learn more about Boris FX Samplitude here: https://borisfx.com/products/samplitude/
// S A M P L I T U D E F O R U M //
https://community.samplitude.com/
// D I S C O R D C H A N N E L //
https://www.borisfxdiscord.com/
#mastering #samplitude #audioediting
/ / C H A P T E R L I S T / /
00:00 Intro
00:26 Adding new tracks to the project
01:29 Importing files
02:21 Import options
03:53 Timeline tools
05:40 Conclusion Samplitude Quick Tip: Importing Audio Files and Sound Effects [Boris FX]](https://i.ytimg.com/vi/VlkCVnPBPCk/mqdefault.jpg)