Uploaded October 2021 | Updated September 2026, 2 weeks ago
No-commentary gameplay from the first 10 or so minutes of Boomerang X, one of the most awesome, unique, and stylish shooters I've played in quite some time.
The star of the show in Boomerang X is, of course, the boomerang itself. Not just a weapon, the boomerang also acts as an important traversal tool in that it allows you to instantly teleport to its position and thus "slingshot" yourself high into the air and across large gaps.
What I like most about Boomerang X is how it seamlessly transitions from a grounded first-person shooter to an all-out aerial assault over the course of its campaign. By the end of the game it's rare that you'll ever stay on the ground for more than a couple seconds (usually just to heal). It almost starts to feel like a 6DoF shooter ala Descent, only minus the full 360 degrees of movement.
The only complaint I can muster is that the game is criminally short. I finished it in just ~3 hours and although there's a New Game+ mode that makes each battle far more difficult, I still wish the journey lasted a whole lot longer. It's also worth mentioning that an Endless Mode is coming soon and should result in far more replay value. Again, though: a game this awesome deserves a longer campaign. For $20 you might want to wait on a sale, but if you're itching to play a highly unique, fast-paced FPS that will push your skills to the limit I can't recommend Boomerang X enough.
You can purchase Boomerang X on Steam, Epic, and GOG from the following links:
store.steampowered.com/app/1170060/Boomerang_X
epicgames.com/store/en-US/p/boomerang-x
gog.com/game/boomerang_x
It's also available on the Nintendo Switch, where I'm sure it's still a blast to play thanks to gyro controls.
Timestamps:
00:00 The Entaccan Coast
02:40 The Composer's Garden
05:55 Kenak, the Exiled Tyrant
08:53 The Grudge Pit
11:01 The Shrine of Kaspidae
No-commentary gameplay from the first 10 or so minutes of Boomerang X, one of the most awesome, unique, and stylish shooters I've played in quite some time.
The star of the show in Boomerang X is, of course, the boomerang itself. Not just a weapon, the boomerang also acts as an important traversal tool in that it allows you to instantly teleport to its position and thus "slingshot" yourself high into the air and across large gaps.
What I like most about Boomerang X is how it seamlessly transitions from a grounded first-person shooter to an all-out aerial assault over the course of its campaign. By the end of the game it's rare that you'll ever stay on the ground for more than a couple seconds (usually just to heal). It almost starts to feel like a 6DoF shooter ala Descent, only minus the full 360 degrees of movement.
The only complaint I can muster is that the game is criminally short. I finished it in just ~3 hours and although there's a New Game+ mode that makes each battle far more difficult, I still wish the journey lasted a whole lot longer. It's also worth mentioning that an Endless Mode is coming soon and should result in far more replay value. Again, though: a game this awesome deserves a longer campaign. For $20 you might want to wait on a sale, but if you're itching to play a highly unique, fast-paced FPS that will push your skills to the limit I can't recommend Boomerang X enough.
You can purchase Boomerang X on Steam, Epic, and GOG from the following links:
store.steampowered.com/app/1170060/Boomerang_X
epicgames.com/store/en-US/p/boomerang-x
gog.com/game/boomerang_x
It's also available on the Nintendo Switch, where I'm sure it's still a blast to play thanks to gyro controls.
Timestamps:
00:00 The Entaccan Coast
02:40 The Composer's Garden
05:55 Kenak, the Exiled Tyrant
08:53 The Grudge Pit
11:01 The Shrine of Kaspidae


![(Doom Builder) PolyObjects Tutorial
Learn how to make rotating walls, sliding doors, and more using PolyObjects!
Since this is a very long-winded tutorial, here are some time codes to let you jump to the parts that interest you the most:
[Rotating Wall] 1:50 - 18:28
[Moving Rock] 18:57 - 26:02
[Sliding Door] 26:15 - 32:02
[Sound Effects] 33:02 - 50:53
Sound effects package:
http://www.mediafire.com/file/bndjoz88c31jycv/Polyobject_Sound_Effects.zip
Tutorial WAD:
http://www.mediafire.com/file/rjwfg7tx5wmldj2/Polyobject_Tutorial.wad (Doom Builder) PolyObjects Tutorial](https://i.ytimg.com/vi/6JbM6qD7x-g/mqdefault.jpg)







