jattello | Bomberman 1 & 2 - Full soundtrack (ost) Remake/Arranged [NES] @jattello | Uploaded 2 years ago | Updated 3 minutes ago
~~~~~~~ Open me ~~~~~~~
Hi. This is the first NES game I arrange. I have to say that to arrange NES game is too hard, because the software that converts NES music (music in NSF format) to MIDI files, can't do accurate conversions.
I had to split each original song in 5 WAV files (Square 1, Square 2, Triangle, Noise, Samples) and use them to modify each channel of the corresponding MIDI file. The edition in the MIDI file includes to split notes, to shorten notes duration, to identify when in the square channels are 2 instruments or more and split them (in NES music there is not "instrument" concept, all are just audio waves), to classify each drum note (because the NSF to MIDI converter can't distinguish drums and all the drum notes in the MIDI are the same), etc.
I wanted to arrange Bomberman II, because it is one of the NES games that has a full drum kit: kick, snare and hi-hat. Other NES games don't have these three elements, so arranged music of them would sound lifeless, strange and boring (remember, I just arrange, I don't remix).
I wasn't planning to arrange Bomberman (the first game) because it's music has no drums and it's too simple and short; but I was arranging Bomberman II and I thought I could take advantage of the situation and include the music of the first game to make a video with arrangements of both games. It's a 2x1!
I like the evolution of the music between the first and the second game, especially when a song from the second game is based on a song from the first game. For example: Song 17 and 18, or 21 and 22.
I hope you like these arrangements. ๐
โ โโโโโโโโโโโโโโฃ
๐ธ ๐ฉ๐๐๐๐ ๐๐๐๐๐๐๐๐๐๐๐:
๐บ๐๐๐: Bomberman
๐๐๐๐: 1985
๐๐๐๐๐๐๐๐ ๐ฃ๐๐๐ ๐๐๐: youtube.com/playlist?list=PLCA7FC6A6555AE579
๐บ๐๐๐: Bomberman II
๐๐๐๐: 1991
๐๐๐๐๐๐๐๐ ๐ฃ๐๐๐ ๐๐๐: youtube.com/playlist?list=PL0142D1F477AE834F
๐๐๐๐ก๐๐๐๐: Nintendo Entertainment System
๐ถ๐๐๐๐๐ ๐๐: Jun Chikuma
- HUDSON SOFT -
โ โโโโโโโโโโโโโโฃ
โถ๏ธ ๐ท๐๐๐๐๐๐๐:
0:00 Intro
0:20 1. 1๏ธโฃ Title Screen
0:41 2. 2๏ธโฃ Title Screen
1:03 3. 2๏ธโฃ Menu
6:30 4. 2๏ธโฃ VS Victory
6:36 5. 2๏ธโฃ Draw
6:42 6. 2๏ธโฃ VS Champion
8:34 7. 2๏ธโฃ Area Intro
8:44 8. 1๏ธโฃ Level Start
8:49 9. 2๏ธโฃ Area Start
8:54 10. 1๏ธโฃ Life Lost
8:59 11. 2๏ธโฃ Life Lost
9:03 12. 1๏ธโฃ Game Over
9:12 13. 2๏ธโฃ Game Over
9:22 14. 1๏ธโฃ Level Complete
9:27 15. 2๏ธโฃ Area Clear
9:33 16. 1๏ธโฃ Invincibility
11:08 17. 1๏ธโฃ Stage Theme
12:33 18. 2๏ธโฃ Areas 1, 3 & 5
20:33 19. 2๏ธโฃ Areas 2 & 4
26:42 20. 2๏ธโฃ Area 6
33:42 21. 1๏ธโฃ Find The Door
35:06 22. 2๏ธโฃ Powered Up
41:15 23. 1๏ธโฃ Bonus Stage
42:18 24. 2๏ธโฃ Bonus Stage
48:58 25. 1๏ธโฃ Ending
49:13 26. 2๏ธโฃ Ending
51:38 27. 2๏ธโฃ Staff Roll
โ โโโโโโโโโโโโโโฃ
Made with virtual instruments.
Software: nsf2midi, NSFPlay & Mixcraft
Visuals created using Plane9. (www.plane9.com)
Font: dafont.com/subscribe.font
โฌ ๐ซ๐๐๐๐๐๐๐ ๐๐๐๐ (MEGA folder):
mega.nz/folder/EBBDyYRT#HS2tJb2fER4Bn4YPyHdQ4g
Give credit if used
Please enjoy, comment and rate ๐
~~~~~~~ Open me ~~~~~~~
Hi. This is the first NES game I arrange. I have to say that to arrange NES game is too hard, because the software that converts NES music (music in NSF format) to MIDI files, can't do accurate conversions.
I had to split each original song in 5 WAV files (Square 1, Square 2, Triangle, Noise, Samples) and use them to modify each channel of the corresponding MIDI file. The edition in the MIDI file includes to split notes, to shorten notes duration, to identify when in the square channels are 2 instruments or more and split them (in NES music there is not "instrument" concept, all are just audio waves), to classify each drum note (because the NSF to MIDI converter can't distinguish drums and all the drum notes in the MIDI are the same), etc.
I wanted to arrange Bomberman II, because it is one of the NES games that has a full drum kit: kick, snare and hi-hat. Other NES games don't have these three elements, so arranged music of them would sound lifeless, strange and boring (remember, I just arrange, I don't remix).
I wasn't planning to arrange Bomberman (the first game) because it's music has no drums and it's too simple and short; but I was arranging Bomberman II and I thought I could take advantage of the situation and include the music of the first game to make a video with arrangements of both games. It's a 2x1!
I like the evolution of the music between the first and the second game, especially when a song from the second game is based on a song from the first game. For example: Song 17 and 18, or 21 and 22.
I hope you like these arrangements. ๐
โ โโโโโโโโโโโโโโฃ
๐ธ ๐ฉ๐๐๐๐ ๐๐๐๐๐๐๐๐๐๐๐:
๐บ๐๐๐: Bomberman
๐๐๐๐: 1985
๐๐๐๐๐๐๐๐ ๐ฃ๐๐๐ ๐๐๐: youtube.com/playlist?list=PLCA7FC6A6555AE579
๐บ๐๐๐: Bomberman II
๐๐๐๐: 1991
๐๐๐๐๐๐๐๐ ๐ฃ๐๐๐ ๐๐๐: youtube.com/playlist?list=PL0142D1F477AE834F
๐๐๐๐ก๐๐๐๐: Nintendo Entertainment System
๐ถ๐๐๐๐๐ ๐๐: Jun Chikuma
- HUDSON SOFT -
โ โโโโโโโโโโโโโโฃ
โถ๏ธ ๐ท๐๐๐๐๐๐๐:
0:00 Intro
0:20 1. 1๏ธโฃ Title Screen
0:41 2. 2๏ธโฃ Title Screen
1:03 3. 2๏ธโฃ Menu
6:30 4. 2๏ธโฃ VS Victory
6:36 5. 2๏ธโฃ Draw
6:42 6. 2๏ธโฃ VS Champion
8:34 7. 2๏ธโฃ Area Intro
8:44 8. 1๏ธโฃ Level Start
8:49 9. 2๏ธโฃ Area Start
8:54 10. 1๏ธโฃ Life Lost
8:59 11. 2๏ธโฃ Life Lost
9:03 12. 1๏ธโฃ Game Over
9:12 13. 2๏ธโฃ Game Over
9:22 14. 1๏ธโฃ Level Complete
9:27 15. 2๏ธโฃ Area Clear
9:33 16. 1๏ธโฃ Invincibility
11:08 17. 1๏ธโฃ Stage Theme
12:33 18. 2๏ธโฃ Areas 1, 3 & 5
20:33 19. 2๏ธโฃ Areas 2 & 4
26:42 20. 2๏ธโฃ Area 6
33:42 21. 1๏ธโฃ Find The Door
35:06 22. 2๏ธโฃ Powered Up
41:15 23. 1๏ธโฃ Bonus Stage
42:18 24. 2๏ธโฃ Bonus Stage
48:58 25. 1๏ธโฃ Ending
49:13 26. 2๏ธโฃ Ending
51:38 27. 2๏ธโฃ Staff Roll
โ โโโโโโโโโโโโโโฃ
Made with virtual instruments.
Software: nsf2midi, NSFPlay & Mixcraft
Visuals created using Plane9. (www.plane9.com)
Font: dafont.com/subscribe.font
โฌ ๐ซ๐๐๐๐๐๐๐ ๐๐๐๐ (MEGA folder):
mega.nz/folder/EBBDyYRT#HS2tJb2fER4Bn4YPyHdQ4g
Give credit if used
Please enjoy, comment and rate ๐