Uploaded November 2015 | Updated September 2026, 4 days ago
In this third part, we bring up the walls, and add in the windows and door headers. We also go on to remove the connecting faces between the exterior and interior walls, to make for easier texture mapping later on.
In this third part, we bring up the walls, and add in the windows and door headers. We also go on to remove the connecting faces between the exterior and interior walls, to make for easier texture mapping later on.










