Uploaded December 2019 | Updated September 2026, 3 weeks ago
In this video, I'll show you how to add a quick node set-up which randomly changes the location data of your texture maps. Then, I'll show you how to add totally random colours changes. The result is a procedurally-generated material that looks slighty different on every object.
Follow DECODED on Facebook here - facebook.com/blenderdecoded
Or on Twitter here - twitter.com/DECODEDVFX
In this video, I'll show you how to add a quick node set-up which randomly changes the location data of your texture maps. Then, I'll show you how to add totally random colours changes. The result is a procedurally-generated material that looks slighty different on every object.
Follow DECODED on Facebook here - facebook.com/blenderdecoded
Or on Twitter here - twitter.com/DECODEDVFX










