Uploaded May 2021 | Updated September 2026, 3 weeks ago
it's still a cloth sim on subdivided plane because cloth dont work with line, but here i use a mask modifier to have juste one line of points for skin modifier, it's working well i have to evaluate the collision from the ribbon to match the final tentacle shape.
it's still a cloth sim on subdivided plane because cloth dont work with line, but here i use a mask modifier to have juste one line of points for skin modifier, it's working well i have to evaluate the collision from the ribbon to match the final tentacle shape.










