Blender precision modelling - Addons & origin multiple objects - Blender & 3D Printing Part 4 @umlooad
Blender precision modelling - Addons & origin multiple objects - Blender & 3D Printing Part 4  @umlooad
Uploaded October 2018 | Updated September 2026, 2 hours ago
In the past episodes I have shown different ways how to work with Blender as a CAD tool. By default, Blender focuses on a creative and design-oriented work process that is less based on given dimensions and technical requirements. A bridge between the various approaches are the introduced techniques, that I already shown to you during in the past episodes. For example, the use of the numerical input, the direct use of global (or local) coordinates, the use of the 3D cursor, measuring functions as well as the application of the Blender object origin.

Link to TP Origin addon:
github.com/mkbreuer/ToolPlus/wiki/TP-Origin

Link to MeasureIt addon;
github.com/Antonioya/blender/tree/master/measureit

Link to Enhanced 3D cursor addon;
github.com/dairin0d/enhanced-3d-cursor
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Blender precision modelling - Addons & origin multiple objects - Blender & 3D Printing Part 4

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