Blender - Micky Ch.1 - Pt. 12 - Eyeball, material and texture @ddubshow
Blender - Micky Ch.1 - Pt. 12 - Eyeball, material and texture  @ddubshow
Uploaded March 2015 | Updated September 2026, 2 days ago
In this Blender tutorial series first chapter, I'll show you how to locate reference imagery and use it to model a likeness of a person, going on to create the texture, normals, and specular maps, and finally using the particle system to give him some hair.
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the d-dub show |

Blender - "Micky" Ch.1 - Pt. 12 - Eyeball, material and texture

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