Blender is Officially Cooked @GuilhermeTeres
Blender is Officially Cooked  @GuilhermeTeres
Uploaded July 2026 | Updated September 2026, 1 week ago
✅ Get Cave Engine: https://uniday.studio/cave
➡️ My Discord Channel: https://uniday.studio/link/discord

✅ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon

Stove is my vibe-coded 3D modeling software and lightweight Blender alternative built specifically for creating game assets. In this update, I showcase the new multi-object project system, which allows you to create, duplicate, organize, switch between, and paint multiple 3D models inside the same Stove project.

I also demonstrate Stove’s minimal interface, modeling and painting workflow, OBJ import and export, stylized pixel-art rendering, and the overall vision behind building a simpler 3D modeling tool for indie game development. Stove is still a work in progress, but a downloadable version and lifetime license are planned.

➡️ Chapters:
00:00 Stove Is Back
00:42 Why Build a Blender Alternative?
02:11 Stove’s Minimal Interface
03:38 Multiple Objects Per Project
05:19 Importing and Exporting OBJ Models
07:13 Pixel-Art Painting
07:43 When Will Stove Be Available?

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► Uniday Studio
By: Guilherme Teres Nunes
Blender is Officially CookedWhy I havent Released my BLENDER 3D Alternative.. YET | StoveSo, we need to talk about the Game Engine... (and the course)Stop Searching for GAME ASSETS (make them Yourself)I Fixed PYTHON CODING in Cave EngineI didnt Expect this When Making My Game Engine... 😢 | Cave UpdateI should sell this Engine to Ubisoft... LolRefactoring the TileMap to get rid of C++ Stuff | Game Engine Devlog #09Making a GAME in my own ENGINE (in 72 hours)ALL THIRD Person GAMES Need THIS... | Cave Engine IK [WIP]How To MAKE A GAME using MY GAME ENGINE | Cave Engine TutorialAre AI-Generated Videos the Next Big Thing? (Ive tested myself)
Guilherme Teres |

Blender is Officially Cooked

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