Blender CrySDK animation test @HyperMetal101
Blender CrySDK animation test  @HyperMetal101
Uploaded January 2014 | Updated September 2026, 2 weeks ago
I whipped up some quick animations in blandur and finally got them to work in the SDK through a bit of a work-around though using Max.

I think the lag spike on the draw is happening because the SDK has to load the new arm mesh or something.

*COD arms are the property of Treyarch
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Blender CrySDK animation test

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