Blender Character Rigging 8 of 10 @DarrinLile
Blender Character Rigging 8 of 10  @DarrinLile
Uploaded January 2015 | Updated September 2026, 2 weeks ago
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In this video: Create a Game Character Now at we work on the constraints for the finger bones, we create the hip control bone, and we use Inherit Rotation to give the head and arms more realistic movement.

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Blender Character Rigging 8 of 10

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