Blender Character Rigging 3 of 10 @DarrinLile
Blender Character Rigging 3 of 10  @DarrinLile
Uploaded December 2014 | Updated September 2026, 2 weeks ago
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In this video: Create a Game Character Now at we begin the process of binding the character mesh to the rig. We touch on weight painting and point weighting, and parent the eyes of the character to the head bone.

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Blender Character Creation Series: bit.ly/BlenderCharacterCreation
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Blender Character Rigging 3 of 10

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