Blender Boids - Massive Horde Pt 2 @ddubshow
Blender Boids - Massive Horde Pt 2  @ddubshow
Uploaded January 2014 | Updated September 2026, 2 days ago
In this Blender 2.69 tutorial, I show you how to set up a landscape surface via the ANT Landscape generator, then set up a particle Boid system to run over the surface to simulate a massive army/horde. This second part creates a basic humanoid character and rig, run cycle, and applies it to the Boid system to create hundreds of duplicates.
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Blender Boids - Massive Horde Pt 2

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