Blender 5.2 Just Made Bevels Better @SouthernShotty
Blender 5.2 Just Made Bevels Better  @SouthernShotty
Uploaded August 2026 | Updated September 2026, 3 weeks ago
๐Ÿ‘‡ Free Blender Tools & Assets ๐Ÿ‘‡

๐Ÿ› ๏ธ MoGraph Toolbox (Free Tools)
superhivemarket.com/products/blender-mograph-toolbox

๐ŸŽฌ Stop-Mo (Free Stop Motion Addon)
superhivemarket.com/products/stop-mo

๐ŸŽฎ Pixel Kit (Free Pixel Art Addon)
superhivemarket.com/products/blender-pixel-kit

โšก Dynamic VFX Pack (Free Sample Pack)
blendermarket.com/products/blender-dynamic-vfx---elemental-asset-pack?ref=434

๐Ÿก Crafty Asset Pack (Free Sample Pack)
blendermarket.com/products/crafty-asset-pack?ref=434

โค๏ธ Support the Channel

Patreon
patreon.com/southernshotty

Skillshare
skillshare.com/r/user/southernshotty

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŽจ Tag me in your artwork!

Instagram: instagram.com/southernshotty
X (Twitter): twitter.com/SouthernShotty

@SouthernShotty

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
Blender 5.2 introduces a brand-new Mesh Bevel Node for Geometry Nodes, making it possible to build fully procedural hard surface workflows that previously required long modifier stacks. In this tutorial, I'll show you how the new node works, explain its settings, and build a procedural sci-fi panel system that can be applied to almost any model.

If you create game assets, hard surface props, or procedural modeling tools, this is one of the most exciting Geometry Nodes additions in Blender 5.2.

โ€ข How to use the new Mesh Bevel Node
โ€ข Understanding bevel amount, segments, profiles, and miter settings
โ€ข Outputting bevel selections for masks and shaders
โ€ข Creating procedural hard surface panel cuts
โ€ข Building an entire panel system inside Geometry Nodes
โ€ข Using sharp edges to drive procedural details
โ€ข Recreating traditional modifier stacks procedurally
โ€ข Cleaning up bevels with Merge by Distance
โ€ข Limiting bevels using edge angles
โ€ข Creating reusable Geometry Node assets

Why This Matters

Until now, creating procedural panel cuts usually meant stacking multiple modifiers together and manually tweaking each one. The new Mesh Bevel Node allows these workflows to live entirely inside Geometry Nodes, making them easier to reuse, customize, and apply to different models.

Whether you're building sci-fi assets, mechanical props, or non-destructive modeling tools, this node opens up much cleaner procedural workflows.

Chapters

00:00 โ€“ New Geometry Nodes Feature
00:30 โ€“ Mesh Bevel Basics
02:20 โ€“ Building the System
05:05 โ€“ Creating Panel Cuts
09:54 โ€“ Finishing the Setup
13:12 โ€“ Final Result
Blender 5.2 Just Made Bevels BetterAdd-ons I cant live without: Bone Dynamics Pro #blender3d #blenderaddons #blendertutorial #blenderBEST NEW Features in Blender 4.4 - Beta Out Now!Are Personal Projects a Waste of Time?  #3dblendered #blender3d #blender #animationToon Shader in Blender Cycles!?Every Blender 5.2 Feature in FIVE MINUTES!Blender 5.1s NEW Geometry Node Features and how to use themMake #pixelart in #blender with one click! Works in the viewport!Blender 3D - Easy Fantasy World in 20 minutesWatermelon Girl setting up her shot and discovering herself #travel#3D #BlenderBlenders NEW Transparency Material is CRAZY!Amazing ADDON for fuzz in #blender3d
SouthernShotty |

Blender 5.2 Just Made Bevels Better

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER