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CGDive (Blender Rigging Tuts) | Blender 2.9 to 3.0: Broken Compatibility [FIXED] @CGDive | Uploaded 2 years ago | Updated 12 minutes ago
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The moral of this video is: DO NOT open blend files from Blender 3.0 in an earlier version of Blender.
I'll show you a fix for a specific problem I encountered. But some problems may not be salvageable. So beware :)

The character model I used in the Thumbnail for this video:
blendswap.com/blend/19684

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0:00 Oooooops, what is going on?
0:22 Blender 3.0 Compatibility Warning
0:50 The problem - explained
2:06 Fixing the Metarig (recommended)
4:20 Fixing the Generated Rig (if the metarig is missing)
5:23 The same problem in Blender 3
7:13 Quick Recap


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Blender 2.9 to 3.0: Broken Compatibility [FIXED][NEWS] Blender 4.1: Rigging / Animation / Rigify[Blender 4.0 RIGIFY] #7-2: Custom Color SetsSketchfab addon for Blender: Get 1000s of FREE 3D Models!Master Cinematic Rendering in Unreal Engine 5 [Course Review]Blender 4.0 NEW Rigging and Animation FeaturesCorrective Smooth Baker, Blender Addon (aka Delta Mush)FaceIt Tutorial 1: Facial Mocap & ShapeKeys addon [Blender]Auto-Rig Pro: Custom rigs from ScratchBlender Rigify - Fingers bend the wrong way (FIXED)[NEW] CGDives Blender Addon Directory[Rigify Course] Ogre Rig #6-2: Muscle Bones (Practice)

Blender 2.9 to 3.0: Broken Compatibility [FIXED] @CGDive

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