Blender 2.70 2.7 overview... is it really that different | Film World News episode 1 @PremierPrep
Blender 2.70 2.7 overview... is it really that different | Film World News episode 1  @PremierPrep
Uploaded March 2014 | Updated September 2026, 2 hours ago
This is the first episode of Film World News. This show for now is not weekly, but, it will be in the future.
In this episode we are talking about the new release of the open source software BLENDER. The release version is 2.70 which is the direct follow-up to the last version, 2.69. Blender's biggest change for this version is updates to the UI ( User Interface ). With the use of tabs and better keyboard shortcuts, blender 2.70 is a great update.
But, is the UI all it was cracked up do be... well, it is better but not very drastic. It definitely is not as drastic as Andrew Prices UI proposal. HA HA HA. I definitely think we will be seeing more changes to the UI soon.
A question I have is... Right now the Blender Foundation is working on the " Gooseberry Project ", and every time they have one of these projects they ad things to Blender as they need new things for the movie. But since it is all 3D animated, what kinds of improvements can they make to the tools Blender has to offer? They have had three other open movie projects that were 3D animated and they added almost all the tools you need for 3D animation. There is however, one thing I can think of that would make Blender 10x more awesome (If that's even possible), and that is, MOTION CAPTURE. :) :) :) :) THAT WOULD BE AWESOME!!!!
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Don't forget to tune in tomorrow for Premiere Prep episode 7 as I make a seven dollar DIY camera shoulder rig out of PVC.
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Blender 2.70 2.7 overview... is it really that different | Film World News episode 1

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