Blend Between Textures in a Shader (Vertex Colors) | ShaderGraph  Unity Tutorial @LlamAcademy
Blend Between Textures in a Shader (Vertex Colors) | ShaderGraph  Unity Tutorial  @LlamAcademy
Uploaded October 2023 | Updated September 2026, 1 hour ago
Learn how blend between 2 (or more) textures using Vertex Colors. This gives you a similar experience to using the Terrain Tools to paint on a Terrain, but on a mesh!
🌟 Learn more about ShaderGraph with my ShaderGraph Course: gamedev.tv/p/unity-shader-graph?ref=mjuzyjq&utm_source=llamacademy&utm_medium=youtube&utm_campaign=shaders🌟

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πŸ“š Resources:
🟠 Take my Unity ShaderGraph Course:
gamedev.tv/p/unity-shader-graph?ref=mjuzyjq&utm_source=llamacademy&utm_medium=youtube&utm_campaign=shaders
🟠 PolyBrush: unity.com/features/polybrush
🟠 ProBuilder: unity.com/features/probuilder

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Chapters:
00:00 Topic Introduction
00:43 Shader Conceptual Overview
01:40 Setup / Using PolyBrush / Using ProBuilder
04:29 Make the Shader!
07:08 Apply Shader & Paint Vertex Colors
09:17 Special Announcement!
09:48 How to Support LlamAcademy
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Blend Between Textures in a Shader (Vertex Colors) | ShaderGraph Unity Tutorial

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