Uploaded March 2025 | Updated September 2026, 2 weeks ago
This is it. The last mission in the game. It’s long and difficult, of course. You’re going to be facing a huge group of enemies without any support, and you’re required to fight like hell. The first parts can be a pain to do since there will be enemies perched on top of places where you can’t see them. They are shooting at you along with shotgunners and shield men bum rushing you with a mix of a couple of rocket guys trying to blast you. Once you get inside, the gloves are finally off, as there will be large groups of enemies you’ll fight in each and every large room. The last room on the other hand is just another huge battle scenario with respawning enemies unless you blow up one of the walls at the end. It can be *very* chaotic the longer you bring it on. Lol. I’ll totally take that death later in that part since I took too much of my time picking off the foes in that last room, but whatever, the game’s finally done with all the objectives completed.
Now for my opinion for the game. It’s a decent console-only shooter where you can go all out and blast anyone and anything that gets in your way, not to mention the fact that this game is one of those FPS that is a destruction carnival. Almost everything you shoot will always crumble. It’s satisfying to see the enemies and the environment you shoot react as soon as you destroy them with every bullet in your disposal. The game also put a heavy emphasis on the weaponry as they have a lot of weight to them. Now, the biggest gripe for this game is that it has that janky console shooter feeling to it. The aiming can feel kinda wonky and slow, and the sensitivity settings are non-existent. I really do not like how the late game enemies become bullet sponging juggernauts. Even though I’m playing on the hard difficulty, they have no reason to make most enemy types have such amount of toughness, and it’s a shame because the guns are supposed to feel powerful when you use them. The storyline isn’t much to write home about, not like it’s a glaring problem, but I really do not like how the game forces you to watch its cutscenes of any unfinished level that you’re starting on. Would I recommend this game? If you like the heavy action single player FPS games where everything crumbles by every bullet while not minding the controls being jank, then yeah. I totally would.
This is it. The last mission in the game. It’s long and difficult, of course. You’re going to be facing a huge group of enemies without any support, and you’re required to fight like hell. The first parts can be a pain to do since there will be enemies perched on top of places where you can’t see them. They are shooting at you along with shotgunners and shield men bum rushing you with a mix of a couple of rocket guys trying to blast you. Once you get inside, the gloves are finally off, as there will be large groups of enemies you’ll fight in each and every large room. The last room on the other hand is just another huge battle scenario with respawning enemies unless you blow up one of the walls at the end. It can be *very* chaotic the longer you bring it on. Lol. I’ll totally take that death later in that part since I took too much of my time picking off the foes in that last room, but whatever, the game’s finally done with all the objectives completed.
Now for my opinion for the game. It’s a decent console-only shooter where you can go all out and blast anyone and anything that gets in your way, not to mention the fact that this game is one of those FPS that is a destruction carnival. Almost everything you shoot will always crumble. It’s satisfying to see the enemies and the environment you shoot react as soon as you destroy them with every bullet in your disposal. The game also put a heavy emphasis on the weaponry as they have a lot of weight to them. Now, the biggest gripe for this game is that it has that janky console shooter feeling to it. The aiming can feel kinda wonky and slow, and the sensitivity settings are non-existent. I really do not like how the late game enemies become bullet sponging juggernauts. Even though I’m playing on the hard difficulty, they have no reason to make most enemy types have such amount of toughness, and it’s a shame because the guns are supposed to feel powerful when you use them. The storyline isn’t much to write home about, not like it’s a glaring problem, but I really do not like how the game forces you to watch its cutscenes of any unfinished level that you’re starting on. Would I recommend this game? If you like the heavy action single player FPS games where everything crumbles by every bullet while not minding the controls being jank, then yeah. I totally would.




