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Esoterickk | Black Myth Wukong - All 109 Boss Fights (No Damage) & All 3 Endings @Esoterickk | Uploaded September 2024 | Updated October 2024, 52 seconds ago.
Black Myth Wukong - All 109 Bosses No Damage Taken, Every Boss Fight & All 3 Endings (No Hits Taken) / Every Single Boss Fight in Black Myth Wukong No Hit. Just a compilation video showing every single boss that can be found on in the game, including all of the optional bosses, secret bosses and all 3 endings, 4K 60FPS Max Ultra Cinematic Settings on RTX 4090. How many total bosses in Black Myth Wukong? 109. Details and timestamps below.

00:00 - Opening Cutscene & Boss Fight (1 Boss):
14:12 - Chapter 1 (11 Bosses):
59:01 - Chapter 2 (17 Bosses):
2:05:15 - Chapter 3 (24 Bosses):
3:29:30 - Chapter 4 (19 Bosses):
4:45:27 - Chapter 5 (18 Bosses):
6:07:10 - Chapter 6 (19 Bosses):

Unfortunately, the timestamps won't work as on the video for individual bosses as there's too many. So I've put just the timestamps for each chapter in there. In the pinned comment I'll have all of the individual boss timestamps.

As for how I'm counting the total bosses in the case of multiples: If a boss has its own unique checkpoint, that counts as a boss, even if there's two of the same boss. Two examples can be Whiteclad Noble and Yellowbrow. Whiteclad Noble has two phases, but if you wipe in the second phase it resets to the first. That's only counted as one boss. Yellowbrow also appears in two different phases, but each of those phases have their own checkpoint. That counts as two bosses. Another example of a single boss is Keeper of Flaming Mountains & Ying-Yang Fish. While it's two different boss names to fight, wiping on Ying-Yang Fish brings you to the start of Keeper of Flaming Mountains, so that's counted as one boss. Therefore, in total there's 109 bosses.

As for my thoughts on the game, it was absolutely brilliant. Much larger in scale than I ever imagined, and much better than I was originally thinking. Some parts of the game were more tedious than others, and some things did feel a little dated: namely the incredibly long runbacks for some bosses. Boss design for the most part was good, but moreso than most games they did become very predictable. Nearly every fight you'd know exactly what was going to happen for the first 30-45 seconds or so, so it'd become a game of repetition rather than reaction.

Difficulty-wise, it can widely vary. My approach is the usual for games like this, to use what the game gives you, to showcase my first playthrough and the default difficulty curve (ie, not going in at max level or massively higher NG cycles), but without trying to go over the intended curve of the game or go into full cheese tactics. Because there's so many bosses, and because using spells is the optimal way, many of the bosses feel a bit same-y over time, and that's probably more noticeable in a compilation like this. This is largely due to how easy it is to stunlock bosses. To prevent this you could simply just not use spells or stunlocking, but I didn't want to impose further challenge rules, and just play the game with what's available. So some bosses leaned more into the spells and playstyle, others didn't, but that's naturally to be expected when there's so many different bosses.

Overall though, it was an excellent game that I had a lot of fun with. I've included all cutscenes for bosses in this video, along with each of the chapter endings, and all 3 game endings. The opening cutscene was from my first playthrough (to keep in-line with my first time playing), so I took a lot of hits during that boss fight. It doesn't deal damage to you though, so I decided to leave it in rather than going back for a "no hit" clear of that.

For the most difficult boss, that'd have to be Erlang, the Sacred Divinity for sure. The Great Sage's Broken Shell was also quite tricky to no damage. I did figure out ways to no damage both Four Heavenly Kings and Erlang Shen, which were previously thought to be impossible. So I'm happy I was able to get those done too (even if they're the most tedious way possible).

Black Myth Wukong Playlist (All Bosses No Damage & Guides): youtube.com/playlist?list=PLWOYpP6sq1Fv_sf2Zc-Pr6oEySMDjxWdA

Black Myth: Wukong is an action RPG rooted in Chinese mythology. The story is based on Journey to the West, one of the Four Great Classical Novels of Chinese literature. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.

PC build:
Fractal Design Meshify 2 XL, Corsair AX1600i, MSI PG Z790 Carbon Wifi, i9-13900k, Arctic Liquid Freezer II 420, MSI RTX 4090 Suprim X 24G, 64GB G.Skill Trident Z5 DDR5-6400 CL32, 5x Arctic P14 PWM, 2x Samsung 990 Pro NVMe SSD 2TB, 8TB Samsung 870 QVO SSD, Gigabyte M28U

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Black Myth Wukong - All 109 Boss Fights (No Damage) & All 3 Endings @Esoterickk

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