Black Mesa with Ray Tracing @Harry101UK
Black Mesa with Ray Tracing  @Harry101UK
Uploaded March 2020 | Updated September 2026, 2 weeks ago
I've been messing around with Marty McFly's RT shaders in Crowbar Collective's amazing Black Mesa recently, with some pretty impressive results. All captured in-game in real-time. Shout-outs to Black Mesa's artists for making a great looking Source engine game too. ;)

To do this you need ReShade:
reshade.me

Path-Traced Global Illumination and Screen-Space Reflection shaders by:
patreon.com/mcflypg

PC used to capture:
Nvidia RTX 2080 Super
i7 6700K 4.0ghz
32GB DDR4
2560x1440

Music from the game's soundtrack by Joel Nielson.

#BlackMesa #RayTracing #HalfLife

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Twitter:
twitter.com/Harry101UK

Facebook:
facebook.com/Harry101UK

Tumblr:
harrycallaghan.tumblr.com

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Black Mesa with Ray Tracing

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