Uploaded June 2020 | Updated September 2026, 3 weeks ago
its another Wacky Weapon Mods from our friend ElPolloAzul. This is the Black Hole Gun or the "Ergospheric Albondigizer", as the Blue Chicken has named it.
Whatever you choose to call it, it's giblification abilities are unparalleled.
PC: nexusmods.com/fallout4/mods/17022
XBOX: bethesda.net/en/mods/fallout4/mod-detail/2948512
(EPA Weird Weapons Wackypack)
The Ergospheric Albondigizer can be found in the Diamond City Science! Center, under the catwalk stairs.
Who put it there? Well, a safe bet is that is wasn't either of the "scientists" who call that place their home.
One shot from this weapon will set a slow moving projectile into motion which will eventually deploy a "black hole"-like spatiotemporal irregularity.
Without regard to the logic of the physical world, this will attract nearby NPCs (many of whom will eventually come apart) and also junk objects. Well, this black hole just doesn't have the motivation usually characteristic of its kind -- you know, stretching, concentrating, and disappearing objects and light.
Warning: Black holes don't care about essential characters.
(But to avoid annoyance, you and your companions should be spared.)
Please subscribe to NEVER miss out on the best fallout 4 and Skyrim Mod videos! Thanks for watching!
its another Wacky Weapon Mods from our friend ElPolloAzul. This is the Black Hole Gun or the "Ergospheric Albondigizer", as the Blue Chicken has named it.
Whatever you choose to call it, it's giblification abilities are unparalleled.
PC: nexusmods.com/fallout4/mods/17022
XBOX: bethesda.net/en/mods/fallout4/mod-detail/2948512
(EPA Weird Weapons Wackypack)
The Ergospheric Albondigizer can be found in the Diamond City Science! Center, under the catwalk stairs.
Who put it there? Well, a safe bet is that is wasn't either of the "scientists" who call that place their home.
One shot from this weapon will set a slow moving projectile into motion which will eventually deploy a "black hole"-like spatiotemporal irregularity.
Without regard to the logic of the physical world, this will attract nearby NPCs (many of whom will eventually come apart) and also junk objects. Well, this black hole just doesn't have the motivation usually characteristic of its kind -- you know, stretching, concentrating, and disappearing objects and light.
Warning: Black holes don't care about essential characters.
(But to avoid annoyance, you and your companions should be spared.)
Please subscribe to NEVER miss out on the best fallout 4 and Skyrim Mod videos! Thanks for watching!





![CLASSIC Robot Pack for PC XBOX!! | Fallout 4 mods |
With this mod you can build 4 Classic versions of Mr Handy/Gutsy, the Protectron, Eyebots and the ever popular Securitron! All the best from Fallout 3 and Fallout New Vegas! One of the best mods this year! Download today for Xbox and PC!
PC: https://www.nexusmods.com/fallout4/mods/52147?tab=description
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4215189
Thanks to the Capital Wasteland team for all their hard work!!
Capital Wasteland Robot Pack
About this mod
This mod adds in 4 New robots to the Automatron DLC, being the Classic Mister Handy & Gutsy, Classic Protectron, Classic eyebots and Securitrons, all based off their Fallout 3 and New Vegas designs. The Securitron is a brand new robot to Fallout 4 and has a fully new custom skeleton, animations and artwork.
Introduction
This mod adds in 4 New robots to the Automatron DLC, being the Classic Mister Handy & Gutsy, Classic Protectron, Classic Eyebots and Securitrons, all based off their Fallout 3 and New Vegas designs. The Securitron is a brand new robot to Fallout 4 and has a fully new custom skeleton, animations and artwork, these are all designed around the Create-A-Bot system in Fallout 4 so you can customise them at a Robot workbench. You can also find all these bots in Levelled Lists around the Commonwealth so they have special Mechanist, Rust Devil and vanilla variants.
Blueprints for the Securitron can be found in the Mechanists Lair.
Known Issues
Here are some known issues we will give the heads up on
- Not all pieces are interchangeable with vanilla and such due some animations and arm positioning that wasnt designed with the vanilla Fallout 4 Robots in mind, that being said we have done our best to add as much customisability as possible.
Features
- Adds Classic Variants of Robots found the Fallout 3 and New Vegas which are craftable at the Robot workbench.
- Will Spawn around the world alongside Vanilla and Automatron Robots.
- All paint colour options found in the Automatron DLC are useable on the Classic Robots and Securitrons.
- Has Utility skins for Protectrons like, Fireman, Police, Construction etc.
- Mr. Handys have Mr Gutsy skins along with some classic DLC related ones e.g. Enclave and Mr Orderly etc.
- Adds new weapons for robots that use classic designs.
- Adds new roaming vendor called Vendo-tron who sells Robot mods, he starts roaming around the Commonwealth after Mechanical Menace has been completed.
- Attacks workshops.
- Loads of face options for the Securitron screens including some old favourites.
- Full new animations and skeleton for the Securitron faithfully recreated.
- If the face is set to Muggy he will do special Idle lines and animations and you can also trade coffee cups for scrap with him.
- Dogmeat face on the Securitron has special Idle lines... well barks
Installing/Uninstalling
- Once installed please wait for the install message to finish before trying to make a robot in the Robot Workbench
- When uninstalling make sure you remove any of the added mods from any Robots you may have and then run the [UNINSTALL] Capital Wasteland Create-A-Bot Holotape and follow its instructions. CLASSIC Robot Pack for PC XBOX!! | Fallout 4 mods |](https://i.ytimg.com/vi/vL6is4ytCfU/mqdefault.jpg)




