Uploaded October 2024 | Updated September 2026, 2 weeks ago
Binxelview is a tool I wrote for reverse engineering graphics and map formats from old video games, but I've found it useful for a lot of other things. This video is a short tour of some of its capabilities.
Article describing the program: patreon.com/posts/binxelview-1-6-114017389
Download from GitHub: github.com/bbbradsmith/binxelview/releases
Used in this demonstration:
* Aspetra: mobygames.com/game/70893/aspetra
* Legacy of the Wizard: en.wikipedia.org/wiki/Legacy_of_the_Wizard
* Elemental Gimmick Gear: en.wikipedia.org/wiki/Elemental_Gimmick_Gear
* FISH.NEO was from Compute's Atari ST magazine February 1987: atarimania.com/pgemag.awp?id=89
00:00 Introduction
00:31 VGA Sprite (Aspetra)
04:56 Game Maps (Legacy of the Wizard)
09:37 General File Exploration
11:00 NES Graphics (Legacy of the Wizard)
18:28 Game Map (Aspetra)
21:03 Atari ST Graphics
25:54 Dreamcast Sprites (Elemental Gimmick Gear)
Binxelview is a tool I wrote for reverse engineering graphics and map formats from old video games, but I've found it useful for a lot of other things. This video is a short tour of some of its capabilities.
Article describing the program: patreon.com/posts/binxelview-1-6-114017389
Download from GitHub: github.com/bbbradsmith/binxelview/releases
Used in this demonstration:
* Aspetra: mobygames.com/game/70893/aspetra
* Legacy of the Wizard: en.wikipedia.org/wiki/Legacy_of_the_Wizard
* Elemental Gimmick Gear: en.wikipedia.org/wiki/Elemental_Gimmick_Gear
* FISH.NEO was from Compute's Atari ST magazine February 1987: atarimania.com/pgemag.awp?id=89
00:00 Introduction
00:31 VGA Sprite (Aspetra)
04:56 Game Maps (Legacy of the Wizard)
09:37 General File Exploration
11:00 NES Graphics (Legacy of the Wizard)
18:28 Game Map (Aspetra)
21:03 Atari ST Graphics
25:54 Dreamcast Sprites (Elemental Gimmick Gear)










